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Eliminates pollution emission for all entities using fuels. [[I accept suggestions]]
Mods introducing new content into the game.
Eliminates pollution emanation for all entities using electricity. [[I accept suggestions]]
Mods introducing new content into the game.
Reduces energy consumption of all entities. [[I accept suggestions]]
Mods introducing new content into the game.
Entities will minimal consume electricity when they are inactive. [[I accept suggestions]]
Mods introducing new content into the game.
Creates a copy of some elements with the values increased by the indicated amount. [[I accept suggestions]]
Mods introducing new content into the game.
Mods introducing new content into the game.
Create a recipe that supplies and another recipe that destroys minerals. [[I accept suggestions]]
Mods introducing new content into the game.
Create a recipe that supplies and another recipe that destroys fluids. [[I accept suggestions]]
Mods introducing new content into the game.
Create a copy of the construction and logistics robots that do not consume electricity, but it is necessary to charge the robots to start. [[I accept suggestions]]
Mods introducing new content into the game.
Create a copy of the construction and logistics robots that are immune to each type of damage and another that is immune to everything. [[I accept suggestions]]
Mods introducing new content into the game.
Create one armor that makes you immune to each damage and another one immune to everything. [[I accept suggestions]]
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
2x2 lamps that cast a wide, soft glow: an electric lamp that is signal compatible, a copper lamp that burns solid fuel, and a floor lamp panel that can be walked over.
Mods introducing new content into the game.
Adds 10 tiers of surface heat pipes with increasing heating radius, designed for cold planets and Space Age gameplay.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds Some Recipes To Add More Cross Compatibility Between Mods That Add Wood
Mods introducing new content into the game.
Mods introducing new content into the game.
Reconstitute wood on Vulcanus by cultivating bacteria found around the sulfuric geysers
Mods introducing new content into the game.