Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Small changes concerning balance, gameplay, or graphics.
Makes maximum lengths of underground pipes and belts configurable.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
This mod is a updated version of Benjamin Lee's TrainHorn mod Original Description: Trains will now blare their horn after killing a player (sound by CrazyWashingtonianTrainNut on freesound)
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Because normal chests couldn't store dozens of nuclear reactors in them.
Small changes concerning balance, gameplay, or graphics.
This mod provides the minimal prototypes needed to load the game without the base mod. Modders are encouraged to build their own mod on top of this one or depend on it to aid development of mods incompatible with the base mod.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Adds Krastorio 2 DT-fuel cell and antimatter fuel cell locomotives.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Directs your artillery to bombard a selected area without having to target individual shots
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Enjoy four more tracks during gameplay. Where three of them are from earlier versions of Factorio - remastered by ruhroh. In addition to that, I added the main-menu track to the rotation of ambient sound.
Small changes concerning balance, gameplay, or graphics.
Adds a speaker to the game that includes 189 instruments for use in music production.
Collections of mods with tweaks to make them work together.
Collections of mods with tweaks to make them work together.