Recently updated mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Volume Control

by Optera

Volume control for every sound file.

Utilities
2 years ago
0.17 - 1.1
816

ModMash Splinter, Valkyries


Mod Mash Splinter for Valkyries, Combat Bots from roboports. You can now build construction robots that double as defense drones. These drones operate with hit and run tactics, move in fast take their shots and move out.

Content
2 years ago
1.0 - 1.1
5.95K
Combat

Humanoids 2 - Turns monsters into people again.

by SirHall

Just change animations of the biters, spitters, spawners and worms into an army of humans. Non-game-changing, only change looks. Thanks JD-Plays for the fix!

Content
2 years ago
1.1
1.81K
Enemies

Tortellini Mod

by BonnaRe

Everything you need is here

Content
2 years ago
1.0 - 1.1
102
Cheats

Eradicator's Belt Planner (Beta)


Multi-line and backwards-building capable belt builder with live preview. Languages: English

Utilities
2 years ago
1.1
505

Logistics Mayham


Increases the number of items that need moving around.

Tweaks
2 years ago
1.1
59

Spidertron Extended + Space Exploration


Spidertron Extended, with Space Exploration compatibility.

Content
2 years ago
1.1
4.32K
Transportation

Subspace Electricity Icon Fix


Adds the icon of Electricity to a useable icon for clusterio web page

Tweaks
2 years ago
1.1
67

Assembler UPSGrade

by Kingdud

Provides Application Specific factories to reduce the entity count on megabase maps. Compression ratio is configurable. IE: you can decide to have each building be equivilant to 25 assemblers, or 1000. The recipes/costs/results/etc will all scale accordingly.

Content
2 years ago
0.18 - 1.1
1.25K
Manufacturing

Smelter UPSGrade

by Kingdud

A single smelter (and centrifuge) that is equivalent to 405 smelters. For saving UPS. Important: Check Changelog before upgrading to 1.100.1!

Content
2 years ago
0.17 - 1.1
2.48K
Manufacturing

Nuclear Rebalance

by Kingdud

Improves UPS with nuclear power by completely overhauling how nuclear energy is produced. Material costs are in-line with vanilla, build complexity is meant to help foster interest in how nuclear actually works.

Content
2 years ago
0.17 - 1.1
1.88K
Power

Eradicator's Character Additions (Alpha)


Swappable character skins for everyone!

Tweaks
2 years ago
1.1
2.03K

Eradicator's L.I.B.R.A.R.Y.


A function library and modular high-level modding framework with a focus on runtime scripting.

2 years ago
1.1
4.10K

Advanced Air Purification


Advanced Air Purification, based on K2 Air Purification

Content
2 years ago
1.1
8.67K
Environment

Kill a nest get money (extension for EasyAPI)


Gives N money to your team when you have killed the nests. You can use https://mods.factorio.com/mod/biters_drop_money instead

Content
2 years ago
1.1
357
Enemies

Remove Recipe From Crafting Menu


Hide recipes you don't use from the player's crafting menu.

Tweaks
2 years ago
1.1
276

JR Hyperium


Hyperium, not a very friendly resource to work with, but at the end of the road you will have another way to obtain Uranium-235 and upgrade your base. Now with custom Hyperium Solar Panel and Accumulator, and first part of Hyperium Weaponry.

2 years ago
1.1
241
2 years ago
0.17 - 1.1
24

ResearchMarathon


Adds an option to multiply the cost and time needed to finish a research by x and y respectively where x and y depend on the number of packs.

Tweaks
2 years ago
1.1
219

More Uranium-235 remix

by wickman

Allows you to change the probability of uranium processing and enrichment producing uranium-235, this is a slightly edited version

Tweaks
2 years ago
1.1
662