Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Adds some easier recipes for arcosphere folding so your production does not get deadlocked
Collections of mods with tweaks to make them work together.
Contains dependencies Angel and Bob and Py mods, solve dead lock. Fix tech stuck. 包含 Angel 和 Bob 和 Py mods依赖,解决了一些死锁。 修复了一些卡科技。合并了一些ab和py相同的矿。
部分小众模组中文汉化 模组名列表: CompressedFluids - 压缩流体 inbuilt_lighting - 发光电线杆 LogisticTrainNetwork - LTN物流货车网络 LtnManager - Ltn管理 ltn-cleanup - ltn清理 LTN_Content_Reader - LTN内容读取 eradicators-screenshot-maker - 屏幕截图作家 MouseOverConstruction - 鼠标悬停建造 Tapeline - 卷尺工具
Allows each player on a map to decide whether they want components returned by mining (requires components overhaul / mining results to be enabled).
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a cannon mounted turret and specific cannon shell magazine ammunition that behave like the tank shells without friendly fire colliding. Bonus technology to make all walls and gates resistant to explosions to better works with the cannon turret.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Shows indicators to help you know where to place underground belts and pipes.
Undo the unnecessary barrel and fluid tanker changes in v0.16.8.
Allows erasing and reprogramming of modules into other modules through blank modules.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
A hyper dimensional entity capable of storing large amounts matter and energy and make them available anywhere
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Tweaks defense structures to be more viable with high NEE levels
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Find where in your factory items & fluids are made, used or stored. Search assemblers, furnaces, chests & storage tanks for specified item(s).
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds all the cars/tanks I've done so far.
Collections of mods with tweaks to make them work together.
Mods introducing new content into the game.
This mod modifies the recipes and energy costs of utility robots to make them available in the early game and cheaper overall.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.