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Forces mod buttons to look uniform and aligned, harminizes icons, and adds visual options for buttons for 117 mods and counting from mods such as Factory Planner, Helmod, YARM, Module Inserter, Bob's mods, Pyanodon, Schall's mods, Todolist, Creative Mod and many, many more! Now updated & Maintained for Factorio 2.0 & Space Age by SolusCaelum
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Recipe extension for the mod Space Exploration to convert coal and vulcanite into the respective other material.
Mods introducing new content into the game.
Changes player armor to create its own minifactory from the equipment grid in order to produce beneficial effects.
Mods introducing new content into the game.
Adds a greenhouse which produces wood in a most simple way and special capsules to plant trees
Mods introducing new content into the game.
FOR THE EMPEROR! Adds the 5dims 30- and 50 tile underground belts tier 1-3 and pipes tier 1. for some reasons the recipes didn't show up after resarching the techs, so I enabeld them from the start but that doesn't mean you can use them ;)
Small changes concerning balance, gameplay, or graphics.
Changes the output of acid neutralisation recipe from 10k steam, to 1.5k steam (15% of original). This mod may lend engineers to prefer a mix of steam power and solar on Vulcanus.
Small changes concerning balance, gameplay, or graphics.
Adds 100 fish and 10 spidertrons to player inventory on load. Compatible with Factorio 2.0.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
MinimalWire is a quality of life mod that eliminates spaghetti and keeps your factory wires clean by enforcing efficient connections, using Kruskal's algorithm to produce a minimum spanning tree each time a power pole is added to the network. Check out my other mod for a much more relaxed approach to this idea: OneWire
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Allows "force building" mode to exclude some features like foundations, landfill or cliff explosives
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Adds programmable Lua combinator. Based on Sandboxed LuaCombinator and LuaCombinator2 mods.
Mods introducing new content into the game.
Ithurice is a Fulgora & Aquilo replacement to be used as part of the Solar System++ project. It uniquely blends mechanics from both planet production mechanisms (Scrap and Cryogenics) together on Aquilo ocean type world.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adjuststs colors and variations to make certain items more distinguishable by colorblind people.
Small changes concerning balance, gameplay, or graphics.
Multiply power consumption of everything by configurable factors by energy type (electrical/burner/nutrients)
Small changes concerning balance, gameplay, or graphics.
Allows customization of robot resistances through mod settings. The values will start at 100% resistance but you can individually change them based on damage type
Small changes concerning balance, gameplay, or graphics.
Provides a filter combinator, which lets you filter any number of signals from the input. Does not alter the signal level and is valid for every signal level. Implemented in terms of circuitry rather than on_tick for performance. 3 ticks of delay between input and output. Compatible with Space Exploration.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Recent Hotbar updated and continued for Space Age and 2.0. Recently used items are added to the hotbar as you use them. Scrolls the hotbar as they are added.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.