Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Mods introducing new content into the game.
Disables the auto locking of the rockets part recipe when set to the default recipe
Small changes concerning balance, gameplay, or graphics.
Channel the power of the sky and summon lightning strikes onto your enemies!
Mods introducing new content into the game.
Provides a tool to remove and instantly replace electricity infrastructure in an area, cosmetically cleaning up any inconsistent power cable due to out of order building while leaving circuit wiring alone
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Are you tired of needing a microscope to view modules in ALT-mode? Annoyed that the modules clip into other alt mode icons? Installed a """balanced""" mod that adds 100s of module slots? Big Beautiful Module Icons automatically rescales and repositions module icon alt-mode draw specifications with sensible defaults.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Re-enables productivity research bonuses on Cerys research.
Small changes concerning balance, gameplay, or graphics.
Unlimited gambling! Adds a postgame infinite technology with infinite tiers of quality.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A custom pipe with 4-way fluid connections that can interface with both similar custom pipes and standard underground/normal pipes.
Mods introducing new content into the game.
Improved QOL by selecting all artillery targets in manual range at once with a single shortcut click. Automation made possible using the power of a rehydrated chicken with its feet stapled to a desk.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Maintains a single JSON snapshot of production, inventories, pollution, and fluid info for tracked assets.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
(Space Age) By PreLeyZero - Graphics part of the Exotic Industries mod.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
Adds uranium artillery shells to send something a little extra to the biters.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
My current vanilla Plus Modpacks. (used for simple settup of my dedicated server I'm hosting.. Balancing not checked or anything like that though... Feel Free to play if you want tho.
Collections of mods with tweaks to make them work together.
Migrate Miniloaders used in Factorio 1.x saves to Loaders Modernized for use in Factorio 2.x
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.