Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
When in a train, using movement controls will automatically set the train to manual. Based on auto_manual_mode.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds hotkey to toggle switches, constant combinators, etc. Based on pushbutton.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds hotkey to toggle Map zoom. Opens Remote view zoomed out, when closed. Toggles zoom level if Remote view already open. Don't forget to remove the hotkey conflict with the default [Toogle world map]!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A spidertron dock for efficient spidertron transportation on Space Exploration's spaceships. Allows docking spidertron's passively which cost zero integrity on spaceships.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Follow an item as it's processed, like in the Factorio trailer. Spiritual successor to DaveMcW's Item Cam
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Better description for Space Exploration data card!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Shows indicators when fluid connections, inserters, and miners which are connected or obstructed
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Sell and buy items/fluids/energy on the universal black market using trading chests/tanks/accumulators. You can now sell your overproduction and buy things that you don't want to craft by yourself. Now without the Space Age Dependency so you can bring the economy to Non-Space Age mods such as Pyanodons or Space Exploration.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Speed up repairing entities on space platform. Damaged entities repair in a batch, instead of one at a time. Ideal for space battles.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Unlock Satisfactory hard-drive style alternate recipes for many intermediate products.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Want to know where Huge Rocks are before you commit to a map? Or want them on your radar? Of course you do. Now supports Alien Biome Huge Rocks!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Comprehensive HUD system with toggleable displays for day/night cycles, biter evolution, production rates with interactive graphs, and automatic bottleneck detection. Click any item for detailed analysis with historical charts. Customize your interface with only the information you need!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Limits player playtime by kicking in multiplayer and nagging in singleplayer. `/timeleft` to check. `/reset` from admin user or server console to reset.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.