Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Adds new virtual signals generated from the Material Design Icons library. For the full-stack developer in all of us.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Bulk changing the quality of buildings, recipes, modules, filters, and more.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A set of tools to help paint or ghost tiles. Select Entities or Draw Shapes that will be filled with your selected tile.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Disables fog of war, allowing you to always see visited chunks, like having permanent radars everywhere
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Automatically plants tree seeds as you walk when you have seeds in your inventory. Compatible with Space Age DLC.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Queue a logistics Upgrade or Downgrade for an entire connected belt line with one click! NOW FACTORIO 2.0 AND SPACE AGE COMPATIBLE!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This is a debugging tool. This mod adds commands /gvv and others and a hotkey(Ctrl+Shift+V) to allow you to check _G and global table of map or each mods. Only admins can use command if it is multiplay game. You have to input some code for temporary accessibility or have to edit "control.lua" of other mod or map to access global table of the mod or map. See "Helper" tab for instructions.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
After successfully selecting a blueprint area, the number of plants inside is displayed.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
If a technology doesn't depend (either directly or indirectly) on the science packs it needs, these missing dependecies are added.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds navigation buttons and hotkeys (arrow keys) to quickly switch between nearby storage containers like chests and logistic containers.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Spectate another player in multiplayer games by creating a viewport that follows them.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Time Played Tracker adds a handy ⏱ button that opens a sidebar showing each player’s total session, active and AFK time (tracking from installation onward) right inside the game—no console required.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
basically puts the entire speed expression into mod settings
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Harvest wood on the way of vehicles driving over trees, or stone and coal when driving over rocks. Harvested items will be loaded directly into the trunk of Autodrive-controlled vehicles if the items can be used by the vehicle or equipment in its grid..
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Whilst flying overides the life support gui with jetpacky fuel statsy stuff.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Prevents adding technologies to research queue before actually crafting their science packs.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A flying spidertron. Designed for Space Exploration where it's capable of traversing the zero-gravity environment of space. With Space Age it's a regular flying spidertron that can't go to space.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.