Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Permanently delete (clear) items and/or fluids in machines, transport belts, etc. in an area that you select
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
These are the Accessibility Mods that I have procured over my last ~9000 hours of factorio gameplay
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Allows you to place overgrowth-yumako-soil and overgrowth-jellynut-soil tiles over nuclear-ground tiles. Additionally, yumako trees and jellystem plants now only grow on Gleba.
Small changes concerning balance, gameplay, or graphics.
A mod that turns leftover iron ore into burnable iron dust and briquettes.
Mods introducing new content into the game.
Makes all vanilla and modded resources infinite and allows every resource to be configured as an oil-like resource, replenishing ore, or remain unmodified! Only uses the on_resource_depleted event when replenishing ore-like resources to prevent any performance issues, oil-like resources are set to infinite at startup and never need to be updated again!
Small changes concerning balance, gameplay, or graphics.
Adds "Grand Piano" Instruments in the programmable speaker to make music or musical alerts. Range of 96 notes (F1-E9), Include a set with sustained notes and a very short one for more dramatic effect
Mods introducing new content into the game.
They deliver things far far away and return to base
Mods introducing new content into the game.
Roboports have doubled charging speed, energy buffer and charging pad count which now increases with quality. Perfect for bot-heavy bases without having to spam roboports.
Small changes concerning balance, gameplay, or graphics.
Add 2 new bass instrument in the programmable speaker with an extended of notes for expressive music or alerts !
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Добавляет альтернативный (более сложный) рецепт для бойлера и технологию, открывающую его раньше стандартного исследования Steam Power.
Mods introducing new content into the game.
This mod allows you to adjust the amount of ammo in most categories of ammunition items.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
This mod makes robot charging a bit faster based on settings check them out! Look at pictures too!
Small changes concerning balance, gameplay, or graphics.
This mod adds settings that will change base robot cargo capacity(later on ill change technology changes+yes/no ability to add infinite technology most probably being based on downloads so go download to get updates ! :D) just don't forget to configure it otherwise it won't have effect!
Small changes concerning balance, gameplay, or graphics.
This mod adds settings that will change base robot speed (later on ill change technology changes+yes/no ability to add infinite technology most probably being based on downloads so go download to get updates ! :D) just don't forget to configure it otherwise it won't have effect!
Small changes concerning balance, gameplay, or graphics.
This is a version of Martincitopants' Space Modpack that includes, a fix to make house waterfilling function again and various extra QOL mods and some other extras. Also, a big thanks to both Slikk and NikoMew for making this pack possible. For further info and some links, check the mod page description. IMPORTANT note: Install INGAME via the mod manager, also to update pack, uninstall main pack mod and reinstall it INGAME.
Collections of mods with tweaks to make them work together.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Reset evolution, clear pollution, and kill all active enemies. Updated for Space Age. Forked from Strath's Reset Evolution and Pollution mod.
Mods introducing new content into the game.
Fork of BigBags that allows the extra worker robot storage research to be disabled to allow compatibility with other mods that add worker robot storage. This mod should disable the extra worker robot storage research by default but if not, you will need to load this mod first and disable the extra worker robot storage research in the mod settings before attempting to load the conflicting mods. All Credit goes to the original creator of BigBags.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.