Recently updated mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

WoodToOil


Wood can be produced and it can be used to create crude oil (in low amounts).

Content
2 years ago
0.17 - 1.1
852
Fluids

Vehicle turrets


Adds upgradeable vehicle gun and rocket turrets, for a fun alternative to turret creep

Content
2 years ago
0.14 - 1.1
3.77K
Combat

Pipelayer

by therax

Freely route pipes underground, turning corners and running long distances, with intuitive costs.

Content
2 years ago
0.16 - 1.1
8.75K
Logistics

액체따위 (Hand Made)


액체가 포함되어있던 레시피를 확실히 지워줍니다. (You can create recipes that are not hand made by hand. - google translate)

Content
2 years ago
0.16 - 1.1
73
Cheats

Mining Drill LV2


This mod adds a upgraded electric mining drill. It's twice as fast and offers one extra module slot, but creates twice the amount pollution. Consumes more electric energy and is expensive to craft.

Content
2 years ago
0.17 - 1.1
2.83K
Mining

Assault Rifle


Adds an assault rifle to military tech 3. It shoots faster then the submachine gun and has a damage boost of 20%. Range is 20 vs the submachine guns 18. It requires 10 gear, 5 copper plates, 15 steel plates.

Content
2 years ago
0.17 - 1.1
3.76K
Combat

Dedicated Bot Charger


Simply adds a 2x2 building that just charges bots. It can charge six bots at the same time. It has a small 10x10 logistics and construction area. It requires 10 batteries, 15 steel, 25 copper wire, and 10 advanced components.

Content
2 years ago
0.17 - 1.1
827
Logistic network

fpc_大箱子

by fpc987

添加3个超大的箱子,容量 1000 格. 体积25x2 , 20x20,4x2

Content
2 years ago
0.17 - 1.1
1.10K
Storage

Archdruid's Chest Mod


Changing the size of chests (Wood, Iron, Steel, Logistics Storage). Providing more storage space, but increased the recipe cost.

Content
2 years ago
0.15 - 1.1
322
Storage

Power Pole 32

by Doxxie

Increases the range of big electric poles to 32.

Content
2 years ago
0.15 - 1.1
2.71K
Power

Connection Box


Connection Box for red and green wires connection

Content
2 years ago
0.16 - 1.1
577
Circuit network

Napus Jagged Ores

by Napu

Do you want a new challenge? Try out this mod. It overhauls the normal ore spawn of the game and puts ore everywhere. Be careful though, you can only place miners onto the ore!

Content
2 years ago
0.15 - 1.1
177
Mining

Tiny Equipment


Makes Equipment 1x1.

Content
2 years ago
0.17 - 1.1
8.58K
Armor

D-load-Storage


Long chests meant for the unloading of train cargo.

Content
2 years ago
0.14 - 1.1
1.73K
Trains

Ultra Fast Magnectic Inserters

by Bodleum

A Faster Stack Inserter without any animations for lower CPU usage. It can transfer all items from one chest to another between 7 to 25 seconds. Edited by Bodleum to include an Ultra fast Filter Inserter.

Content
2 years ago
0.17 - 1.1
1.09K
Logistics

Exoskeleton Mark II

by axtox

Adds new equipment - Exoskeleton Mark II with enhanced properties (inventory slots +60, speed movement x2 (stackable) and trash slots +10, mining speed +30%). Just like in real life exoskeletons expands human capabilities to carry more and move faster.

Content
2 years ago
0.14 - 1.1
8.25K
Armor

Move Full Stacks

by Kingdud

Rather than revert to rediculously fast inserters this mod allows stack inserters to grab whole stacks at a time. There are three upgrade levels, the first for grabbing stacks of 50 (so, generally, an entire stack of ore in one rotation). The next is for stacks of 100, and 200. All three researches require space science. The Factorio Mod API doesn't allow changing the base capacity of an inserter, so ALL stack inserters will get this upgrade. This is a limitation of the game. Sorry.

Content
2 years ago
0.17 - 1.1
1.21K
Logistics

King's Nuclear Bots

by Kingdud

Nuclear powered robots that don't need to recharge. Forked from Buggi's Nuclear Bots and changed to have a more balanced formula, not have 3x the speed of normal bots, fire immunity, and some acid resistance for construction bots. Finally a use for all that Uranium that piles up! The recipie was scaled to require as much energy as a normal bot would use in 21 years - about the same time that a nuclear submarine reactor core lasts.

Content
2 years ago
0.17 - 1.1
5.71K
Logistic network

Invulnerable Rails and Poles [Continued]

by Kingdud

Big Electric Poles and Railtrack are invulnerable, and ignored by biters. This mod can be safely removed, but the invulnerability will remain on any entity unless you remove and rebuild it. Originally by Ranakastrasz. Updated for .17

Content
2 years ago
0.17 - 1.1
3.77K
Cheats

Timed Peace

by mkaito

Disable Peaceful mode after a configurable time period.

Content
2 years ago
0.17 - 1.1
234
Enemies