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A version of the flamethrower that uses petroleum gas for a fuel source instead of oils and does not leave fire on the ground.
Mods introducing new content into the game.
Exports blueprint books from the library to text files in script-output. Uses the book's Description as the file name. Only blueprint books are listed and exported.
Mods introducing new content into the game.
Fork/rewrite of Atomic Arig by hex3, updated with some of the overhaul content cut. Uranium is now a resource unique to Planetaris: Arig. Moves nuclear sciences onto the planet and adjusts the tech tree to provide an alternative experience.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds elemental carbon items to the game, including graphite, diamonds, graphene, and more.
Mods introducing new content into the game.
Adds silver, gold, platinum, palladium and more to the base game. Reworks processing units.
Mods introducing new content into the game.
Adds lead ore to the base game as an early game resource. Lead is used in ammunition, pipes, batteries and more.
Mods introducing new content into the game.
Mods introducing new content into the game.
This mod is early in development and most if not all art is placeholder. This mod is inspired by Brevven's BZ mods and adds the 6 noble gases plus uses for them.
Mods introducing new content into the game.
This mod adds some intermediates and is intented to be played with my other mods. This mod is inspired by Brevven's BZ mods.
Mods introducing new content into the game.
Limestone2 is a mod adding calcium in the form of limestone. This mod is inspired by Brevven's BZ mods. Most if not all art is placeholder.
Mods introducing new content into the game.
This mod adds nylon and some chemical intermediates. This mod is inspired by Brevven's BZ mods.
Mods introducing new content into the game.
Tantalite is a mod adding tantalum and niobium. This mod is inspired by Brevven's BZ mods.
Mods introducing new content into the game.
Indium2 is a mod adding the element indium. This mod is inspired by Brevven's BZ mods. Most if not all art is placeholder.
Mods introducing new content into the game.
Cobalt is a mod adding the element Cobalt. This mod is inspired by Brevven's BZ mods. Most if not all art is placeholder.
Mods introducing new content into the game.
Mods introducing new content into the game.
Small update and fix mismatching collision masks for electric mining drill upgrades. Original mod by binary1248
Mods introducing new content into the game.
Adds a combinator that sets infinite research based on a virtual signal input. Refactored for compatibility with Factorio 2.0 and Space Age mod. Added a command "/create_research_blueprint" to auto-generate a blueprint.
Mods introducing new content into the game.
Cobalt ore serves as an auxiliary resource that can at times replace the need for steel in recipes. Cobalt is regularly sourced for strength purposes. This mod is new and may not work correctly. please report issues to mods.factorio
Mods introducing new content into the game.
Aluminum is added to the game, serving as an auxiliary resource that can at times replace the need for copper or iron in recipes. Aluminum is regularly sourced for aviation and low density purposes. This mod is new and may not work correctly. report issues to mods.factorio
Mods introducing new content into the game.