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(en) An autonomous invasion AI mod where eight independent factions expand on a planetary scale. A structured invasion system featuring both ground and orbital forces. (ja) よかった、不時着したのは私だけじゃない、本当に良かった
Mods introducing new content into the game.
Dive into the world of Lignumis, a moon of Nauvis offering only the most basic technologies.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds a gun that shoots items to build ghosts, upgrade entities, and more! Also features a vacuum mode to mine entities, tiles, and ground items. An alternative to nanobots or other early bot start mods.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Anything built aligned to 3 in a row will explode. Also, anything built not next to existing buildings will explode. Careful with the crashed ship!
Scenarios, maps, and puzzles.
Mods introducing new content into the game.
This mod is derived from the official WaveDefense scenario mode. Get funding to upgrade technology by killing biters. It is a new fork of a mod made by Lunzir.
Mods introducing new content into the game.
All credits go to MFerrari. I did not make any of this, I simply changed some values for a personal server. This mod adds a basic RPG system to the game (XP, level-up and skills)
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds recipes to extract fluids from their solid forms (created by Reverse Factory) back into liquid state using assembling machines or chemical plants.
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Adds a new biter faction: Toxic biters, spitters and worms! They spread a deadly poison cloud and may infect buildings, taking control of turrets and other things.
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
(en) What if demolishers could multiply — and even be raised by the player? (ja) もし、デモリッシャーが増えたら、育成可能だったら……あなたのそんな願いを叶えます。
Mods introducing new content into the game.
Adds fuel values to liquids in Wayward Seas by Kubius, & Bio-Oil by Kil_Jaeden. Default values are based on coal substitution and distillation products, respectively.
Small changes concerning balance, gameplay, or graphics.
A GUI manager for Cybersyn 2, allowing visual inspection of various logistics data.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
This mod adds more chemistry and is intented to be played with my other mods aswell as K2, SE and BZ. This mod is inspired by Brevven's BZ mods.
Mods introducing new content into the game.