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Adds turret like equipment's, that use ammo from character inventory in the form of the following Machine-Gun, and Dual Machine-Gun Rocket Launcher, and Dual Rocket Launcer Cannon, and Dual Cannon Railgun, and Dual Railgun
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds a special low-cost ammunition designed for easy production on space platforms and ships in the Space Age expansion.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Ever wonder what happens when your friends tell you they want to suffer on factorio? Well... This is it. A puesdo-random collection of mods created with absolutely no thought processes involved.
Collections of mods with tweaks to make them work together.
Adds laser fence posts and gates that are completely invincible and block all enemy projectiles.
Mods introducing new content into the game.
Fork of https://mods.factorio.com/mod/RampantArsenalFork/
Mods introducing new content into the game.
Mods introducing new content into the game.
Version 26.12.2017. Remake of Stx3's Hardcorio:SC2. Hardcorio:SC2 turns Factorio into a hardcore survival game, by completely replacing the enemies, combat mechanics and added life support requirements.
Large total conversion mods.
Mods introducing new content into the game.
Allows you to ride/follow the energy beam so you can enjoy the carnage with popcorn.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
When you press scan surface, all already scanned chunks light up.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a Range and Rate of Fire option to the Long Range Turret Redux by LastNightdragon Original by Yehn. Original 2.0 Port Redux from LastNightdragon, Provides research to unlock a mid tier turret between basic gun turrets and lasers: Longer range and greater durability, but at the cost of much slower traverse speed and fire rate. DPS lower than basic gun turrets. Now with a balance option and turret range settings, more to be added
Mods introducing new content into the game.
There Are 3 main Setting that will allow to modify how this mod's functions works and they are: DamageMultiplier, ResistanceMultiplier, CombatResistanceMultiplier. Heavily recommend Decreasing the settings equally
Large total conversion mods.
Have you ever wanted to melee combat in factorio? Yeah, me neither. But if you did, this is for you. Add 3 melee weapons (vanilla) with 3 upgraded versions (space age only)
Mods introducing new content into the game.
Mods introducing new content into the game.
My orginal idea was to disable weapons that are not physical/explosive... Then I added settings to tweak what weapons you want to block. Use default settings for ultimate brute force challenge! Or adjust what weapons you want to ban/keep in your game. Todo list: -tesla turret support... But they depend on destroyer capsules and that's mess. I had no time for that now. -add all weapon systems... Maybe if I will have a lot of time...
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Requires that railguns be supplied cold fluoroketone for proper operation.
Mods introducing new content into the game.
Official all in One Stellar Horizon modpack, check optionnal mods and you must install optionnal mod in SH core!
Collections of mods with tweaks to make them work together.