Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Multiplies the maximum energy of construction bots by 4, or by desired amount.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Play a shorter version of the game which can be finished about 10 hours. Ideal for LANs!
Small changes concerning balance, gameplay, or graphics.
Makes the progression of production and high tech science packs more separate by adding two new ores, one being necessary for each science pack. Adds lots of new stuff to make with these new resources that you will need to build the rocket.
Large total conversion mods.
Provides the player with a long/far reach for complete access to items, ores and trees across the entire visible play area.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Balances vanilla vehicles and truck mods to create an interesting vehicle progression through the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Use the Exploration Mode map generator preset to create a harsh map. This mod adds new challenges and solutions to power generation.
Mods introducing new content into the game.
Cross-compatibility patch to help Bob's Vehicle Equipment work with other modded vehicles. Currently supports AAI and Aircraft vehicles.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Scans surface after launching a rocket with radars + π·πΊ locale You can use https://mods.factorio.com/mod/zk-lib instead
Small changes concerning balance, gameplay, or graphics.
Night is too dark for you ? Enforced flashlight and personal lights, powerful balloon lights or a pair of natural tinted night glasses could be the solution !
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Add building platform at world generation. Some building can only be placed on those platform. You will need to take care on how you do some design to fit them on building platform and your base will have less space to expand.
Small changes concerning balance, gameplay, or graphics.
Ore patches and oil never empty! This mod keeps the values high instead of setting it to infinite and supports settings.
Mods introducing new content into the game.
Adds a Mud Water well pump that pumps Viscous Mud Water (Angels Mods)