Recently updated mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Eco-Friendly Electric Machines


Electric machines don't produce pollution

Tweaks
1 year, 3 months ago
1.1
1.25K
Environment

Cutscene Creator


Adds a command to create custom cutscenes. Use /cutscene and shift-click anywhere on the map to specify waypoints.

Utilities
1 year, 3 months ago
1.0 - 1.1
278

Test Mod


Test mod for testing GitHub workflows and mod portal publishing. Don't download, this does nothing.

1 year, 3 months ago
1.1
39

Non-Colliding Rails


Adds rails that can intersect most everything, to be used to guide trains using Renai Transportaion ramps.

Content
1 year, 3 months ago
1.1
184
Transportation

Balanced Uranium Processing


Uranium Processing balanced to fuel cell recipes(and unbalanced for the gameplay)

Content
1 year, 3 months ago
1.1
111
Cheats

Plethora of Personal Logistics


Organizes personal logistics automagically, ordered by the crafting groups.

Content
1 year, 3 months ago
1.1
423
Logistics

Realistic Electric Trains 1.1 fix balance K2

by Keysivi

This fork of Realistic Electric Trains is an attempt to balance it with the features of Krastorio 2

Content
1 year, 3 months ago
1.1
1.62K
Trains

Attention Indicator


Share player selection and "opened" activity to other players. (ALT-MODE VIEW or change setting so it is all the time)

Utilities
1 year, 3 months ago
1.1
443

Yuoki Industries - Engines (Addon)


additional/alternate power generation, MF, agriculture in a different way

Overhaul
1 year, 3 months ago
0.13 - 1.1
16.7K

Yuoki Industries


Please use together with Yuoki Industries Engines for best experience ! adds more content like generators, ressource-transformations, machinery, turrets ...

Overhaul
1 year, 3 months ago
0.13 - 1.1
22.5K

Multiplayer UI

by bykoow

Show list of players on server

Tweaks
1 year, 3 months ago
1.1
728

Lua API Event Trace

by x2605

This is a debugging tool. This mod tracks and shows you what event ID(defines.events.~) occurs. Only admins can open GUI if it is multiplay game. - Press SHIFT+F3 to open GUI. (you can change key bindings) - Press SHIFT+F2 for quick toggle logging mode while GUI is opened. - Only works while GUI is opened. Tracked logs can be saved and investigated by "gvv" mod. https://mods.factorio.com/mod/gvv Visit https://lua-api.factorio.com/latest/events.html to see full description of events.

Utilities
1 year, 3 months ago
1.0 - 1.1
840

I Speak for the Trees Remade


Trees, rocks, and a couple other things have a chance to spawn biters when a they are destroyed. It is fully customisable with all fetures being enabled or disabled independently. With this mod you can spawn a number of biters after a tree dies, a rock dies, a spawner dies, or after part of your base dies (the last is disabled by default). It will chose a biter or spitter apropreate for the current evolution to a max evolution (0.9 by default).

Content
1 year, 3 months ago
1.1
301
Enemies

Ultimate Belts

by Tyarns

This mod adds an additional five tiers of belts to the game, beyond what is currently available from other mods. The fastest belt in this mod is equivalent to 6 express belts.

Content
1 year, 3 months ago
0.15 - 1.1
39.8K
Logistics

Media Modpack


A collection of mods for media use, such as taking screenshots to brag about your base, hourly autosaves for a timelapse, or a train screensaver.

Mod packs
1 year, 3 months ago
1.1
83

Spoon


Adds a weapon called spoon. What is it used for? For eating fish, obviously.

Content
1 year, 3 months ago
1.1
113
Combat

Train alert

by VortiK

When a train or wagon dies, print an alert message to players and a map tag on its last position.

Content
1 year, 3 months ago
0.15 - 1.1
559
Trains
Content
1 year, 3 months ago
1.1
624
Armor

SE Bot Start


Start with pre-space equipment and construction bots, as well as basic robot speed research unlocked (absolute necessity). The objective of this mod, in contrast to other mods that don't take into account Space Exploration, is making it so that it actually feels like an accomplishment when you reach the spacesuit, the mk2 equipments locked behind space science, and the portable fusion reactor which in SE is very late-game.

Utilities
1 year, 3 months ago
1.1
1.89K

Pumps on Landfill

by 0xc355

Allows pumps to be placed on landfills, making mistakes with landfills less costly, but doesn't make things easier in a way like waterfill.

Utilities
1 year, 3 months ago
1.1
582