Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
The decontamination foam from Nuclear Operators Utilities and nothing else. Use to extinguish fires (compatible with Flammable Oils, RealisticReactors, True Nukes) and remove radiation. Should have marginally improved performance over the original as it removes some checks that run even if the items are disabled. Original mod by OwnlyMe and updated by max2344
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
This mod adds real biochemical processes to the game. Alpha version, not yet playable!
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
This mod adds in end-game laser weapons that have tons of damage, to deal with end-game bugs. Adds, Laser Rifle and Laser Mini-gun. Reuploaded and fixed for the most recent factoro version.
Mods introducing new content into the game.
Changes some recipes with Coke in Krastorio 2. A fork of vlczero's mod. Allows you to turn off coke as a requirement in Steel, and/or Research Data. Also adds option for easier wood-less Coke Recipe
Execute Lua code via the compiler and by a mouse click in the game. Use /editor to find and get the compiler, admins can share access to an executable code to players. Possible use cases: [public] utility code, special triggers by player click. Designed to be simple, safe and fast. Anyone can translate the mod on Crowdin. https://crowdin.com/project/factorio-mods-localization
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Add a miku roboport. it has very nice animations. 初音未来神像 拥有非常精美的动画. 既见未来 为何不拜? 群289362487
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Adds a command to create custom cutscenes. Use /cutscene and shift-click anywhere on the map to specify waypoints.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Test mod for testing GitHub workflows and mod portal publishing. Don't download, this does nothing.
Adds rails that can intersect most everything, to be used to guide trains using Renai Transportaion ramps.
Mods introducing new content into the game.
Uranium Processing balanced to fuel cell recipes(and unbalanced for the gameplay)
Mods introducing new content into the game.
Organizes personal logistics automagically, ordered by the crafting groups.
Mods introducing new content into the game.
This fork of Realistic Electric Trains is an attempt to balance it with the features of Krastorio 2
Mods introducing new content into the game.
Share player selection and "opened" activity to other players. (ALT-MODE VIEW or change setting so it is all the time)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
additional/alternate power generation, MF, agriculture in a different way
Large total conversion mods.
Please use together with Yuoki Industries Engines for best experience ! adds more content like generators, ressource-transformations, machinery, turrets ...
Large total conversion mods.