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Mods introducing new content into the game.
The mod lets you control the behaviour of trains upon arriving at temporary stations. The train either switches to manual mode or waits with custom conditions. You can also define a Train as your Personal Train and use the shortcut to call that train to your position.
Mods introducing new content into the game.
Fork of PreLeyZero's Turbines++ with various balance adjustments and K2 support. Tired of big nuclear turbine setups? This mod adds new turbines and usage for super/extreme heated steam. With the full setup you will get up to 112.5 MW of power out of 100 MW heat.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Xor's mod, but unbroke the casting machines so they're the same fluid directions as SE - Xor's mod changes the casting machines to tile up and down rather than side to side. Contains tweaks and additions of various small things for SE (and K2 if installed). All toggleable via settings! Check Xor's mod description for list.
Mods introducing new content into the game.
Mods introducing new content into the game.
A fork of NotNotMelon's Factorissimo fork.Fix the surface_override that can be used by space factorissimo
Mods introducing new content into the game.
Brings back legacy crash site entities that were removed and gives them recipes
Mods introducing new content into the game.
Launch rockets at biters (and probably at your own base defense) [I don't plan on updating this to 2.0, since Space Age now has its own rocket turrets.]
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds a remote that can be linked to player characters. "Inspired" by Kruise Kontrol.
Mods introducing new content into the game.
Still Works... A pipe to void fluids, buildable in space (Space Exploration Mod). Redesigned for factorio version 0.18. Now with extra features, check the mod settings
Mods introducing new content into the game.
Baron Sludge adds a small tech tree and optional processing steps around natural materials.
Mods introducing new content into the game.
Adds a 2x2 Roboport with a 32x32 logistics area and 68x68 construction area, perfect for grid aligned blueprints.
Mods introducing new content into the game.
Adds arc furnace recipes for all recipes in the smelting category or kiln category from Space Exploration
Mods introducing new content into the game.
Roguelike weapons (no recipes, use /editor) Author: kij336 (https://mods.factorio.com/mod/roguef) Modified by ZwerOxotnik
Mods introducing new content into the game.
•ESCAVAÇÃO DE AGUA, •1X1 EQUIPAMENTOS DE TRAJE, •INVENTÁRIO 170, •ESTEIRAS MAIS RÁPIDO, •ROBOPORT RECARREGA MAIS RÁPIDO, •FORNALHAS E MÁQUINAS MAIS RÁPIDO, •STATUS DE GARGALO DE FABRICAS, •BITERS MAIS ZANGADOS, •CAMINHAR ENTRE OBSTÁCULOS, •INSERIR AUTOMATICAMENTE COMBUSTÍVEL E OU MUNIÇÃO, •CONSTRUA INTERAGE E MINERE EM MAIORES DISTANCIAS.
Mods introducing new content into the game.
Mods introducing new content into the game.