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This mod tweaks and adds some things to the Warhammer 40K Astartes Armoury mod by MrSilver2510. Right now it is only the option to have the bolters from the start. The rest was implemented in the original mod already.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Fire power, more more Fire Power ! Add some options for Artillery Shell
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Use /reclaim or reclaiming capsule to claim entities from hostile teams as yours. This mod is designed for PvP, TvT and some PvE scenarios.
Small changes concerning balance, gameplay, or graphics.
In case you are upset with other las turrets mods due to total imbalance, have a look at this one! ELT provides new grades and variants of laser turrets with smooth grow of distance, damage, health, energy consumption, recipe cost. In addition, there are startup settings to adjust! So, it will perfectly fit your gameplay experience, no matter what modded enemies you have ⚙️
Mods introducing new content into the game.
Rifles for long-range killing. The mod provides 2 guns, 3 tiers of ammo and nice balance :)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds an assault rifle to military tech 3. It shoots faster then the submachine gun and has a damage boost of 20%. Range is 20 vs the submachine guns 18. It requires 10 gear, 5 copper plates, 15 steel plates.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Make AAI Industry walls (concrete and steel) resistant to Krastorio2 damage types (such as railgun turret explosion damage).
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Adds bullet tracers/trails to gun magazines. Works with any weapon that uses gun magazines. This is a different visual effect than the Bullet Trails mod.
Small changes concerning balance, gameplay, or graphics.
Makes bullet-firing guns fire physical projectiles that suffer from accuracy loss at long range. In exchange, they have increased max range when fired by the player. Bullets can be blocked by other non-allied obstacles like trees or other enemies.
Small changes concerning balance, gameplay, or graphics.
Adds a semi-early Heavy Machine Gun turret for Krastorio 2 that takes Anti-Materiel Rifle magazines. Generates AMR magazines if MWR is disabled. Damage and fire rate bonuses on the ammo and turret may not persist if MWR is enabled or disabled on a prior save.
Mods introducing new content into the game.
Click on the location you want to move to on the map screen to move there if possible. If there is something at the destination, it will do something accordingly. Original by Kruise Kontrol (Klonan)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Team Competition + Space Exploration + Krastorio 2 + Easy SE + Quality of life + Interfaces + Harder enemies
Collections of mods with tweaks to make them work together.
Adds bullet trails to machine gun type bullets. Works with gun turrets, guns, vehicle-mounted guns, and anything else that uses that type of ammo.
Small changes concerning balance, gameplay, or graphics.
This mod adds friendly biters that you can control. Make expansion parties that go claim areas. Make attack groups to go take out the other biters. Everything in this mod is very work in progress so things may break.
Mods introducing new content into the game.
A tough armored transport vehicle. Is used as a base for other vehicles. With AAI - will rearm and refuel nearby AAI units.
Mods introducing new content into the game.
A lightly armored transport and support vehicle. Used as a base for mounting a variety of turrets. With AAI - will rearm and refuel nearby AAI units
Mods introducing new content into the game.