Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Changes centrifuge lights to grayscale and applies a green tint. This is used for different colors for different custom recipes
Adds new buildings with Old Earth architecture into the game! Do you miss the Eiffel Tower? The Big Ben? You got em here. Govern over your early colony by enlisting the help of Laborers to haul goods, and Architects to build structures. Vanquish your enemies as you train field armies that progresses with your technology: All the way from Medieval Era Men-at-Arms, to the futuristic Strosstruppen Air Assault Infantry! Stay tuned for more updates in the future.
It is possible to create a cliff, also when you are placing that can be rotated
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod makes it possible to transit objects via the logistics network, against energy.
Mods introducing new content into the game.
Mods introducing new content into the game.
Vivillon Bots - Best of E3 2016 edition. Change your construction and logistics bots into the best, least stretched out Vivillon sprites on this side of the Nile. Featuring the all-new Prism pattern by our guest pixel re-coloring artist: me.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Tried making PlutoniumEnergy and Krastorio2 Compatable with eachother the best I could try and do, some things may be incorrectly balanced and idk how to do the radioactivity thing
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Some Nuclear power mods hide/remove the orignal enrichment recipe to encourage usage of new nuclear systems, e.g. Angels petrochem. But this means there is no reliable way to produce U-235, which is needed by other mods e.g. for nuclear weaponry. This mod adds a duplicate recipe which shouldn't be hidden by other mods. Based on https://mods.factorio.com/mod/kovarex-fix
Mods introducing new content into the game.
Very simple mod that makes ERM vanilla enemies inherit with scaling vanilla loot tables, and adding schall alien loot stuff to protoss and zerg if they are present
Small changes concerning balance, gameplay, or graphics.
A better GUI for managing the research queue. **This is a fork of the mod 'Improved Research Queue'. Use the fork 'Improved Research Queue with interface' only when another mod suggests it! Otherwise use the original!**
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod changes recipes and tech dependencies for logistics from UltimateBelts mod in order to be compatible and balanced when playing on Bobs&Angels. Technology icons were also added.
Small changes concerning balance, gameplay, or graphics.
Makes Spawner near immortal. Should only be used with other mods that make you stronger.
Mods introducing new content into the game.
New eating sound effects from Minecraft! More audible and crunchy than vanilla Factorio!
Small changes concerning balance, gameplay, or graphics.