Replaces the Fusion Reactor with an equally powerful RTG (radioisotope thermoelectric generator).
Build a great factory within the tiny space (128x128) given to you. Resources are limited in size, but yields are virtually infinite (except trees). Try to squeeze as much science out of them!
This mod replaces firing sound of artillery with the sound of the Arclite Siege Tank from Starcraft: Broodwar
More construction per tick
Increasing power density of nuclear reactors while making them more expensive
Adds a radar that does not scan, but reveals a larger area than the normal radar.
Change steam turbine priority to primary (to keep steam engines from running)
Read fluid levels in piping using the circuit network.
Original Author -theBeave-.
Tiny trains for your tiny needs. Makes rails and wagons 1 wide, and shortens the wagons to 3 height. Now you can fit a train in between your assemblers and beacons. Rails still move on a 2x2 grid.
'Hire' motivated, hard working biters to work as spliters for you. They happily filter, sort and organize your belts for you. (Replaces splitter textures with biter textures). Works with modded splitters
Bots are not minable and wont go to taskbar. Includes mod settings to disable every aspect separately.
Allows you to rotate vehicles to the next 90° (or 45°) interval.
Modifies zoom functionality and provides buttons to save/zoom to a position on the map.
Auto-links hand crafted item to first free quickbar slot if not already linked.
When in a train, using the movement controls will automatically set the train in manual mode.
Enables hidden cheat items Infinity Chest, Infinity Pipe, Electric Interface and Player Port.
This mod adds a button that will put a landfill tile under every entity if you have a blueprint in hand. Very useful for complex reactor setups and blueprinting rail.
For all your sushi belt needs :D
This mod adds powerfull Electric Weapons and ammo to the game
adds Cargo-Waggons and Locomotives Uranium-Power-Mod Themed