Recently updated mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Amator Phasma's Library (forked)

by ldinc

First of all: this is a resource and code library for my other mods. It self comes with extended functions for inserter: 1) make it possible that a inserter can handle the 'burnt_result_inventory' on all machines. 2) burner inserter can leech fuel from pickup and drop target. 3) burner inserters are capable to chain fuel through all burner type machines. These features are enabled by default when you have installed one of my other mods, if they need it. Otherwise you can control it yourself, whether you need it or not.

17 days ago
1.1
1.13K

Py Enable early yellow magazine

by Sworn

Enable early yellow magazine so you are able to defend yourself

Tweaks
17 days ago
1.1
9
Combat

Electric Network Info Hotkey


Click power pole no more. Open nearby Electric Network Info GUI via keyboard hotkey

Utilities
17 days ago
1.1
20
Power

Tech Curve

by Rhobium

This mod multiplies research science pack requirements proportional to their research time.

Tweaks
17 days ago
1.1
11

Logistic Mall Assembling Machine


Adds an assembling machine with integrated requester chest and output buffer chest, which is able to craft only items usually produced in a mall. This helps to build up a botbased mall a lot earlier, without needing to research logistic network.

Content
17 days ago
1.1
96
Logistics Logistic network Cheats

418 Industries: Backgrounds

by akxcv

A background pack for Factorio

Tweaks
17 days ago
1.1
108

Nuclear Artillery Shell - Recipe Tweak


Changes the recipe of the Nuclear Artillery Shell to be one Artillery Shell plus one Atomic Bomb.

Tweaks
18 days ago
1.1
22

Accumulator 2


Add tier 2 accumulator + research. Stack size configurable. Vanilla friendly.

Content
18 days ago
1.1
97
Power

Thermal Solar Power (Shadow Fix)


Fork of Thermal Solar Power by MarximusMaximus. Adds missing shadows to thermal solar panels. This mod will be removed if merged into the original version.

Content
18 days ago
1.1
54
Power

Frost Biters


Adds a nest of Frost Aliens and Worms! These aliens will cause frost damage, and may launch a frost cloud over your factory. Defeated aliens will drop artifacts that can be further processed into weapons and armors (optional). With Alien-biomes, nests will only spawn in cold areas.

Content
18 days ago
0.17 - 1.1
38.5K
Enemies

Battery-Electric Train Rebalance


Rebalance of CatWEax's Battery-Electric Train mod so the trains arent totally and completley useless until late game

Content
18 days ago
1.1
55
Transportation Trains

Normalized Science Ratios


This mod normalizes the cost of technologies so that they all require the same quantity of each type of science. For example: A technology that costs: '(10 red + 5 green + 2 blue) x 300' would become '(1 red + 1 green + 1 blue) x 300'.

Tweaks
18 days ago
1.1
16

YARM - Resource Monitor

by Narc

This mod helps you to keep track of your mining sites, with useful data such as the percent mined, and estimated time to depletion.

Utilities
18 days ago
0.14 - 1.1
104K
Mining

AmmoGroup


Put Ammo subgroup into a separate new “Ammo” group tab, containing all vanilla and most modded vehicles. Designed for players who have lots of modded Ammo the “Combat” tab.

Utilities
19 days ago
1.1
953

Baron Turrets

by wasmoo

Adds three new turrets that compliment each other for an ideal defense

Content
19 days ago
0.18 - 1.1
962
Combat

Better Energy Production


Better Energy Production introduces various buildings and items to the game. Explore new ways of creating sustainable energy and keeping your world as clean as possible. Start right at the beginning of your world with three options of creating pollution free and clean power. Later research more technologies to expand your possibilities of getting clean power through a variety of wind turbines, solar panels and more!

Content
19 days ago
1.1
11.9K
Fluids Power

Different wave defence (BiterCraft)[scenario]


[Work in progress, should be much more stable] PvE wave scenario, PvP will be added later. New commands: /tp <player name> /base /change-settings New modes: enemy expansion

Scenarios
19 days ago
1.1
458
Enemies Environment

SE - Plastic Space Rails

by MrLumme

Made for 501_General_Venator. Changes the Space Rail recipe to use 100 plastic bars instead of the energy catalogue. Also minimizes the recipe to a 1 rail output variant

Tweaks
19 days ago
1.1
20
Trains Manufacturing

Science ratios tweak

by jaaaco

This mod adds changes all science pack ratios to be 1:1 for equal SPM

Tweaks
19 days ago
1.1
11

C418 Music

by bcup

Added music from Minecraft, Minecraft Dungeons, Minecraft Story Mode and other C418 tracks.

19 days ago
1.1
152