Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Mods introducing new content into the game.
Expands upon Baron Factions to add per-faction fuels that can be combined into a super fuel.
Mods introducing new content into the game.
This mod adds jet fuel and kerosene to the game, used for boosting the top speed of trains.
Mods introducing new content into the game.
Collections of mods with tweaks to make them work together.
More Colors for Vehicles, Players, Trains, Train Stops, Tanks, Cargo-wagons, Fluid-Wagons, Spidertrons -RGB value (Including color saturation) -Copy/Paste color (Shift-RMB -> Shift-LMB) *Vehicle don't change color with player*
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod changes how Electricity Works And adds new things for example an Fissionreactor and it makes that cables cant suppoort infinity electricity.WARNING!!! This Mod is very complex so it could be painfull to play it on your first run
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Adds transfer containers and barrels, contains big capacity of raw items. Support space exploration Delivery cannons.
Small changes concerning balance, gameplay, or graphics.
Minimal mod to enable transport drones to drive on various modded roads.
Mods introducing new content into the game.
A chest that's able to collect or pickup items on the ground as well as to loot corpses, which is especially useful with mods like Powered by Biters. Search area can be configured with circuit signals, Blueprints included! Supports Warptorio2 teleporations.
Mods introducing new content into the game.
Large total conversion mods.
Kick that raw fish into overdrive and give spidertrons a little sentience, as a treat. Spidertrons automatically follow their last driver. Idle spidertrons wander around the factory. Stuck spidertrons try to find another path to their destination.
Small changes concerning balance, gameplay, or graphics.
Adds the PBY5 Catalina, a very famous aircraft to Factorio. This particular version has been made to more closely match the style of the game. Capable of landing on water (thanks to a fast update by haih_ys) 6/12/23 *Its completely feature functional now, just dont land on the land or youl be beached! 6/11/23 *new graphics! 6/9/23 *release
Mods introducing new content into the game.
You must be within 15 distance? pfff what primitive technology, just beam me up instead.
Small changes concerning balance, gameplay, or graphics.
This mod allows the player to travel through pipes. Only above-ground pipes connected to one other pipe are valid entry and exit points.
Small changes concerning balance, gameplay, or graphics.
It does nothing by itself, it's just a dependency of some Quality of Life mods I use every run, so I created this mod to make it easy to install everytime. Access the modportal for full-list of mods: https://mods.factorio.com/mod/OpusBasicQoLMods Have fun!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Rebalance various stargate recipes, three types of stargates from stargate mode and K2 planetery teleporter, according to its functionalites. The original SE force the tech-tree of any kinds of teleportation recipes after DSS4 but this mod makes teleportation and stargates starting from DSS2 to DSS4 while better one opened at higher technology.
Small changes concerning balance, gameplay, or graphics.
Π ΡΡΡΠΊΠ°Ρ Π»ΠΎΠΊΠ°Π»ΠΈΠ·Π°ΡΠΈΡ ΡΠΈΠΊΠ°ΡΠ½ΠΎΠ³ΠΎ ΠΌΠΎΠ΄Π° Crash-Site Logistics Center
Translations for other mods.
This provides a consumable capsule that increases player speed by 40% for 1 minute. (warning: addictve)
Small changes concerning balance, gameplay, or graphics.