Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Scan new constructions within and around a logistics network to assist in automated delivery of construction materials. Proficiency in the use of combinators for mixed shipments is recommended. Or a good set of blueprints.
Mods introducing new content into the game.
Realistic ruins and crash sites, updated to Factorio 2.0
Mods introducing new content into the game.
Unplayable, check updates in factorio modportal: Nauvi's moon of nightmares. Heavily mutated moon were you must fight against oceans of formidable beasts, hides a powerful new resource and unimaginable technologies.
Mods introducing new content into the game.
Asphalt pavement for increased vehicle speed. Also includes tiles for lane marking (single and double lines) and various hazard areas. Original mod by Arcitos patched for 2.0.
Mods introducing new content into the game.
Planet hoppers are miniature rockets that can travel directly between planets, but can only carry players.
Mods introducing new content into the game.
Mods introducing new content into the game.
Recipe extension for the mod Space Exploration to convert coal and vulcanite into the respective other material.
Mods introducing new content into the game.
Unlimited gambling! Adds a postgame infinite technology with infinite tiers of quality.
Mods introducing new content into the game.
Large total conversion mods.
Pick your individual starting planet. This mod makes no changes on game prototypes.
Small changes concerning balance, gameplay, or graphics.
Each planet has its own faction. You can trade technologies and do other diplomatic actions when meeting with other forces.
Mods introducing new content into the game.
Translations for other mods.
Small changes concerning balance, gameplay, or graphics.
Temporary Editor-lite permissions in Lab-like environments for designing and experimenting.
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Adds nuclear artillery shell to the game. Updated for 2.0 by Minecrafter Original mod by Aephiex.
Mods introducing new content into the game.
Using the Omega Drill enables the mining of SE hard resource (e.g., iridium ore and naquium ore), and restores the module slots to 5.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Simplifies complicated, many-unit circuits that check if a condition is fulfilled by replacing them with a single entity.
Mods introducing new content into the game.
Black Market 2, Automatic Train Refueler, Cubium, Deep Mine 2, Exotic Space Industries: Remembrance, Krastorio 2 Greenhouse + Wood Pyrolysis, Krastorio 2 Spaced Out, Shattered Planet, Muluna, Moon of Nauvis, Transport rings, UMR: Ultimate Modular Reactor Fixed, UFP: Ultimate Fusion Power Fixed, Ultimate Belts Space Age, Zeus' Wrath, RP Steam Intermediates, RP Steam Roboports, Miniloader (Redux), 18. Fluid Memory Storage, Arachnids on normal enemy
Translations for other mods.
Automatically removes spoiled science from labs and sends it to a designated logistic chest.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.