Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Adds futuristic trains designed for Space exploration. These trains are faster and have more capacity, but are more expensive to build
Mods introducing new content into the game.
Calculates production/consumption rates of items, heat, electricity and so on by lassoing machines
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A mod that lets you plant trees! Simply drop a wood on the ground and come back later to find a fully grown tree!
Small changes concerning balance, gameplay, or graphics.
Translations for other mods.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A forked version of Spidertron Engineer (by Xorimuth). The added features are: -4 Plus tiers -Spidertron Science Pack -Grand Motherboard -Customizable Spidertron Engineer size -Customizable Spidertron Engineer grid size This mod is compatible with: - Space exploration This mod is not compatible with: - Warptorio2
With this mod you can balance each one of my vehicles to your own liking. You can adjust HP and resistances with a 1-100% setting.
Small changes concerning balance, gameplay, or graphics.
AAI Signals Transmission no longer require power, this can help avoid destroying remote bases during brownouts.. because we can't disable meteors. (Updated to newest Factorio version)
Mods introducing new content into the game.
Add character upgrade point system. Rebalances for stat gains and costs.
Mods introducing new content into the game.
Adds a bulldozer for flattening forests and rocks. Using the 'weapon' gives its engine a speed boost. This is for not getting stuck.
Mods introducing new content into the game.
The pack adds favorite dependencies that basically add convenience to the game. I made it for myself so I wouldn't have to remember the names of my favorite mods ;)
Collections of mods with tweaks to make them work together.
Adds the well known Speeder Bike from Star Wars. Can reach speed up to 500 km/h. Comes with super special energy consuming blaster weapon :O
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Rotate the green fuse thingie to prevent an automated launch.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
When a surface alert goes off it only gives an id, good luck finding it in an alphabetically sorted list.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.