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Expand your arsenal with sulfuric acid-based weaponry. Includes a portable acid thrower, stationary turrets, and specialized chemical ammunition with corrosive slowing effects.
Mods introducing new content into the game.
Adds a charcoal kiln and reskins Wood Industry using IR3 graphical assets, if installed. Requires the manual installation of the Industrial Revolution 3 Asset Packs.
Small changes concerning balance, gameplay, or graphics.
Allows the acid-neutralisation ("acid neutralisation") recipe to be used on space platforms, or any planet, wherever you want! You know, that recipe which takes sulfuric acid and calcite to make steam that's hot enough to run turbines. Credit for mod idea goes to Triss05.
Small changes concerning balance, gameplay, or graphics.
Adds four new "pluck" instruments in the programmable speaker to make music or musical alerts. Those have a range of 96 notes (F1-E9) each note lasting precisely 120 or 240 ticks with the decay, for machines that makes precise music !"
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Reduce information overload of using Yuoki's Mod's by unlocking the Yuoki Industries and Engines Addon (Optional) through a tech tree. Changes by MnHebi to further integrate Yuoki's with vanilla to make advances feel natural. Also increased tech difficulty. Original mod by Peppe.
Large total conversion mods.
Mod to manage compatabilities between my other planet deletion mods.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Changes science pack durability to scale exponentially with quality.
Small changes concerning balance, gameplay, or graphics.
Use the included selection tool to unilaterally delete all (player) selected entities in an area. Great way to clear out chunks without resetting resources. Requested by JigSaW on Discord.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mark for deconstruction a selected entity with a single key stroke! Just hover over the building and hit DELETE (configurable) and your robots will do the rest.
Mods introducing new content into the game.
Includes compatibility fixes for some mods. Small Balance Patch for IR3 in settings. All credit for the original patch goes to: martin8848
Small changes concerning balance, gameplay, or graphics.
Stops Lignumis from adding its science packs to all infinite productivity technologies.
Small changes concerning balance, gameplay, or graphics.
This mod fixes the ordering of the wood circuit recipe to fix assembler machines.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Limits the number of cargo bays per landing pad or space platform with expandable limits via research.
Small changes concerning balance, gameplay, or graphics.
Collections of mods with tweaks to make them work together.