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Mods introducing new content into the game.
Tweak the fuel value of uranium fuel cells to your liking. Configurable.
Mods introducing new content into the game.
Why is steam a better battery than batteries? Nerf steam storage by multiplying all steam production and consumption. Configurable.
Small changes concerning balance, gameplay, or graphics.
A branch of the original RITEG minus some functions that performs destructive edits to recipes if the items within them aren't registered. Based on v1.3.11
Mods introducing new content into the game.
Adds various settings. Mostly these are small tweaks that do great things. More in the mod description...
Small changes concerning balance, gameplay, or graphics.
Adds infinite fuel compatibility to new objects Добавляет совместимости бесконечного топлива с новыми обьектами.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Adds Tiberium ore that spreads - Harvest it, refine it, and convert it to power, weapons, and other ores. By Zillo7 (0.15), SAH4001 (0.16), Oktabyte (0.17), JamesFire and randomflyingtaco (0.17 update and 0.18+)
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Tired of big nuclear turbine setups? This mod adds new turbines and usage for super/extreme heated steam. With the full setup you will get up to 160 MW of power out of 100 MW heat. Fork of original mod by PreLeyZero Now includes condensation/condenser cycles (space age only)!
Mods introducing new content into the game.
My take on RITEG or RTG. For when you want nuclear power but not that much.
Mods introducing new content into the game.
Changes the serve area of substation in a way, that it reaches 32x32 (full chunk) on legendary quality.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Adds wood-tier belts, a lumber mill, wooden cargo wagons, and makes rails and other miscellaneous recipes cost wood.
Mods introducing new content into the game.
[BETA5] Panglia is a planet that follows Moshine in the quest for even more intelligence. It's a strange alien planet that contains Branbalite, a phosphorescent plant, and panglite, a strange metal. Some zones are experiencing much faster time, which will allow you to experiment with cloning, then keep clones in simulations and upload them. You'll need to fill the huge electric needs with dangerous roots that expand and attack your base.
Mods introducing new content into the game.
Mods introducing new content into the game.
Allows you to charge your power armor from the electric network, and vice versa.
Mods introducing new content into the game.
This mod adds diesel fuel and generators to burn it. Acts as an intermediate stage between solar and nuclear power.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds a tier of heat engine which is efficient based off mod from Adiking03 and HPP now with walls and a turret that uses heat to ammo and now a heat pistol as well
Mods introducing new content into the game.
Tweaks to Cerys. Radiative towers have reduced range and consume fuel faster, solar wind is dangerous to the player, repairing the reactor takes twice the resources, asteroids have higher HP, and other tweaks.
Small changes concerning balance, gameplay, or graphics.