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This modpack bundles all of the Factorio HD Age mods for the Base Game and the Space Age DLC. It doesn't contain any content itself. It only references to the other Factorio HD Age mods as required dependencies. A total of at least 13 GB of VRAM is recommended.
Collections of mods with tweaks to make them work together.
This modpack bundles all of the Factorio HD Age mods for the Base Game and the Space Age DLC. It doesn't contain any content itself. It only references to the other Factorio HD Age mods as optional dependencies.
Collections of mods with tweaks to make them work together.
This mod contains and integrates HD textures for the Gleba terrain of the Space Age DLC.
Small changes concerning balance, gameplay, or graphics.
This mod contains and integrates HD textures for the Fulgora terrain of the Space Age DLC.
Small changes concerning balance, gameplay, or graphics.
This mod contains and integrates HD textures for the Aquilo terrain of the Space Age DLC.
Small changes concerning balance, gameplay, or graphics.
This mod contains and integrates HD textures for the decoratives of the Space Age DLC.
Small changes concerning balance, gameplay, or graphics.
This modpack bundles all of the Factorio HD Age mods for the Base Game. It doesn't contain any content itself. It only references to the other Factorio HD Age mods as optional dependencies.
Collections of mods with tweaks to make them work together.
This modpack bundles all of the Factorio HD Age mods for the base game. It doesn't contain any content itself. It only references to the other Factorio HD Age mods as required dependencies. A total of at least 6 GB of VRAM is recommended.
Collections of mods with tweaks to make them work together.
This mod contains and integrates HD textures for the terrain of the base game.
Small changes concerning balance, gameplay, or graphics.
A hybrid planet combining features of Nauvis and Gleba. Brave the dangerous swamp moon of Terra Palus; mine Palusium ore and use UV light to freeze those that would see you destroyed.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
This mod contains and integrates HD textures for the the decoratives of the base game.
Small changes concerning balance, gameplay, or graphics.
This mod contains and integrates HD textures for basic entities (e.g. character and ore) of the base game.
Small changes concerning balance, gameplay, or graphics.
Everything you need to beat space age all without leaving the comfort of Nauvis! Original code by Alchav.
Large total conversion mods.
Adds a glowing aura to the trees, and bioluminescence for foliage and decoratives.
Small changes concerning balance, gameplay, or graphics.
Make nights pitch black, customise the lengths of day/night cycles, enable night only attacks and darken space platforms/distant planets as they get further from the sun! All configurable.
Mods introducing new content into the game.
Adds lights to fires, explosions, muzzle flashes, bullets, rockets, projectiles and more! Fully customisable!
Mods introducing new content into the game.
Adds distance based resource richness scaling to Vulcanus! Similar to Nauvis. Enjoy being incentivised to delve deeper into worm territory. Applies to tungsten, calcite, sulfuric acid and coal.
Small changes concerning balance, gameplay, or graphics.
Gives individual demolishers a low chance to attack your factory. They strongly dislike pollution. Customisable!
Mods introducing new content into the game.
The planet is now so inhospitable, that landing is no longer feasible. Conquer the planet remotely.
Mods introducing new content into the game.