Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Mods introducing new content into the game.
Allows more equipment from bobs in the vehicle grid.
Small changes concerning balance, gameplay, or graphics.
Replaces the colour of lab tiles and adds new tiles based on popular programming themes. They are available inside the EditorExtensions' item tab.
Small changes concerning balance, gameplay, or graphics.
A spidertron dock for efficient spidertron transportation on Space Exploration's spaceships. Allows docking spidertron's passively which cost zero integrity on spaceships.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Patch for the Antimatter Research Data Stacksize when Krastorio2 and Space Exploration is active, no more warning when starting the game.
Small changes concerning balance, gameplay, or graphics.
Easily automate the replacement of large numbers of active locomotives and wagons in your rail system. Useful in combination with mods that add multiple tiers of locomotives or wagons.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
ΠΠΎΠΌΠ°Π½Π΄Π° ΡΠ΅Π»Π΅ΠΏΠΎΡΡΠ°ΡΠΈΠΈ [/tp ]! Π§ΠΈΡΠ°ΠΉΡΠ΅ ΠΎΠΏΠΈΡΠ°Π½ΠΈΠ΅ ΠΌΠΎΠ΄Π° ΠΏΠΎΡΠ»Π΅ ΡΡΡΠ°Π½ΠΎΠ²ΠΊΠΈ Π΄Π»Ρ ΠΏΠΎΠ»ΡΡΠ΅Π½ΠΈΡ ΠΈΠ½ΡΠΎΡΠΌΠ°ΡΠΈΠΈ ΠΎΠ± ΠΈΡΠΏΠΎΠ»ΡΠ·ΠΎΠ²Π°Π½ΠΈΠΈ. Console command for teleportation [/tp]! Read the description of the mod after installation for usage information.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Simplifies complicated, many-unit circuits that check if a condition is fulfilled by replacing them with a single entity.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds a planner that can make distribution request. For a given recipe, each ingredient can be requested in a different request box. This can be useful if you are using a mod with many ingredients required by the recipe. The Distribution Request Planner can be found in Shortcuts.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Provides stacking and or crating recipes for some Space Exploration items. Now compatible with SE v0.6!
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Many recipes in AAI Industry are much more expensive or complicated than in vanilla - this mod tweaks said recipes, bringing them closer in line with vanilla.
Small changes concerning balance, gameplay, or graphics.
ΠΠ΅ ΠΏΠΎΠ·Π²ΠΎΠ»ΡΠ΅Ρ ΡΠΎΠ·Π΄Π°Π²Π°ΡΡ ΠΏΡΠΈΠ·ΡΠ°ΠΊΠΈ ΠΎΠ±ΡΠ΅ΠΊΡΠΎΠ² ΠΈΡΠΏΠΎΠ»ΡΠ·ΡΡ ΡΠ΅ΡΡΠ΅ΠΆΠΈ. ΠΠΎΠΏΠΈΡΠΎΠ²Π°Π½ΠΈΠ΅ ΠΈ Π²ΡΡΠ°Π²ΠΊΠ° Π²ΡΡ Π΅ΡΡ ΡΠ°Π±ΠΎΡΠ°ΡΡ. Π‘ΠΎΠ·Π΄Π°Π½ΠΈΠ΅ ΠΏΡΠΈΠ·ΡΠ°ΠΊΠΎΠ² ΡΠ΅ΡΠ΅Π· Shift ΡΠ°ΠΊ ΠΆΠ΅ ΡΠ°Π±ΠΎΡΠ°Π΅Ρ. Does not allow to create ghosts of objects using blueprints. Copy and paste is still working. Creating ghosts via Shift also works.
Small changes concerning balance, gameplay, or graphics.
Spawns an image at your position. Use command: /decal [decal name] or /decals-gui (Scripts to generate decals data exists on the GitHub repository)
Mods introducing new content into the game.