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All the new Space Age content minus the other planets and interplanetary logistics. Play with the new toys, craft the new science packs, and battle the new enemies at home on Nauvis.
Large total conversion mods.
Automatically creates infinite space platforms by copying existing platforms/requests with automatic activation.
Small changes concerning balance, gameplay, or graphics.
This is a compilation mod of the submissions to The Foundry's first modding jam, Autocomplete: knaT, Tea, Horizontal Space Platforms, Plantorio, Electromagnetic Radar, Poison potion
Mods introducing new content into the game.
Allows to make active/inactive all entities that support this within the selected area using cursor tool.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
A starter kit with a simple modular armor with a simple fission reactor, simple exoskeleton, night vision, roboport and 10 tech construction robots (no energy consumption).
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod disables natural enemy spawns only on Nauvis (spawners still exist and other planets are not affected)
Small changes concerning balance, gameplay, or graphics.
Removes spoilage for Gleba agricultural science, bioflux, and Nauvis biter eggs.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
The biters are endless. Fortunately, you start on a moat but you'll need to expand soon. Nauvis becomes more engaging by making the biters a constant challenge. You won't be able to wipe them out, so you'll just have to live with them.
Small changes concerning balance, gameplay, or graphics.
Adds an electrically powered refrigerated cargo wagon that integrates Electric Trains with Cold Chain Logistics (Fridge).
Mods introducing new content into the game.
Multiplies the positive and negative effects of all modules by whatever amount you want.
Small changes concerning balance, gameplay, or graphics.
exotic space industries remembrance(関連Mod含む)を日本語化します。LLMで翻訳し、人力で修正しました。表記ブレや誤訳・おかしなところがあれば修正します。 惑星Mod 日本語化パックで日本語化しているものは含みません
Translations for other mods.
Fix Krastorio2 GAU-8A Avenger portable not loading when Krastorio 2 realistic weapons is disabled.
Small changes concerning balance, gameplay, or graphics.
Collections of mods with tweaks to make them work together.
Adds two Advanced Artillery Remotes to the game. Artillery Cluster Remote targets nearby spawners and worms and lays down a carpet of artillery fire against them. Artillery Discovery Remote fires artillery rounds in an arc to assist in map exploration.
Mods introducing new content into the game.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Allows productivity for a bunch of intermediates in the Pyanodon's mods.
Small changes concerning balance, gameplay, or graphics.
Tweaks to re-spawning get given; ammo / guns / armor if you have made enough already. Also allow changing corpse decay timing for players / biters since they are also death related.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.