Shahimat

4,000+ hours in Factorio and still not done optimizing.
IT is my day job, Factorio is my evening one — so I started modding.

All mods are open source: https://github.com/Shahimat/factorio-modding
Found a bug or have an idea? Drop it in the mod discussions.

Mods by Shahimat

Advanced Belts


Four belt tiers beyond turbo: 90, 105, 135 and 150 items/s, with undergrounds, splitters and AAI loaders. Plus loader features for every loader in the game: belt stacking, a per-loader full stack mode, cheaper AAI loaders in the expensive mode and AAI loaders in belt technologies. Tiers can be turned off to keep only the loader features. Pure Space Age.

Content
7 hours ago
2.1
97
Factorio: Space Age Icon Space Age Mod
Logistics

Krastorio 2 Universal Vehicle Fuels fork


Krastorio 2 vehicles run on regular chemical fuel again, and K2 fuel, biofuel and advanced fuel burn in anything that accepts chemical fuel. A from-scratch fork of K2-fuels by UPD-8. K2 Spaced Out compatible.

Tweaks
6 days ago
2.1
13
Transportation Power

Krastorio2: Superior Inserters Full Hand Switcher


Krastorio 2 superior inserters wait for a full hand before dropping, like stack inserters. Each inserter can be switched back to dropping right away with SHIFT + M or a switch next to its window. K2 Spaced Out and Change Inserter Drop Lane compatible.

Tweaks
3 days ago
2.1
12
Logistics

Orbital Logistics


Depots and cargo with a destination for space platforms, on top of the vanilla 2.1 platform-to-platform transfers. Mark a request group as reserve, cargo for chosen planets or a depot for chosen orbits right in the hub panel: reserve is never given away, cargo is held until its destination, a depot serves other platforms in its orbits. Supply lines keep one item list for a whole chain of depots, shuttles and landing pads.

Utilities
7 hours ago
2.1
0
Factorio: Space Age Icon Space Age Mod
Transportation Logistics