Adds more pipe connections to allow assemblers (chem plants, refineries, pumpjacks and modded miners (all toggled by settings)) to pass through fluids, like electric miners.
Burner Inserters can take fuel from any entity (ie. furnaces)
Add more module slots to anything that can currently accept them, and sometimes, some that dont.
Adds more tiers of hand mining speed.
Adds Minable Intermediates as ore patches
Add uranium landfill as a resource sink for lategame.
Adds more complex science pack recipes, based on preceeding science packs.
Adds embedded power poles to some entites, to reduce power pole spam.
Adjusts science pack counts depending on the focus of the technology. Does not change all science costs, only select ones.
This tiny mod increases the speed of flame from flamethrowers.
Makes the kovarex recipe slightly harder by adding fluid requirements.
Fixes Inserter Speed to collect items from underground belts properly
Adds various upcycling recipes
Overrides pump blacklisting