Trending mods

Stranded Train Refuel Logistics

by fgardt

Automatically refuel stranded trains with construction robots.

Tweaks
4 months ago
1.1
259
Trains Logistic network

Built-in-Beacons

by V453000

Adds production structures which simulate being fully beaconed, and Fullspeed productivity modules for them. Does not change any vanilla entities.

Content
2 years ago
0.18 - 1.1
918
Manufacturing

GK Language Pack


Adds Russian localization for some mods. Добавляет русскую локализацию для некоторых модов.

Localizations
9 months ago
1.1
208

RitnElectronic

by Ritn

Add technologies electronics and others... This mod requires the activation of my other mods: - Ritn Lumberjack (+ Bio Industries) - RitnMiner - RitnGlass - RitnSmith To activate the entire ModPack you need RitnResearch.

Content
5 months ago
0.17 - 1.1
925
Manufacturing

Passive player income (extension for EasyAPI)


Every Nth tick, adds X money to all online players.

Tweaks
1 year, 8 months ago
1.1
347

RitnMechanic

by Ritn

Add technologies mechanics and others... This mod requires the activation of my other mods: - Ritn Lumberjack (+ Bio Industries) - RitnMiner - RitnGlass - RitnSmith - RitnElectronic - RitnPurple To activate the whole ModPack you will need RitnResearch.

Content
6 months ago
0.17 - 1.1
883
Manufacturing

Unfunny Science


(BETA) Entire game overhaul, ~900 more recipes. Makes the chemistry and industrial processes more "realistic" while trying to keep fun factor. Almost every recipe has a few byproducts to deal with, making even green circuits a challenge to automate.

Overhaul
2 months ago
1.1
1.48K
Logistics Environment Mining Fluids Circuit network Manufacturing Power

Quality of Life


Small personal mod that I am uploading for potential use with friends. Handful of changes that just makes my personal experience a bit more streamlined, but also several options available for anyone that wants to customize their use of this mod for their own personal play, as almost every feature can be turned off independently from others.

Tweaks
4 months ago
1.1
191
Logistics

Advanced Substation


Adds two advanced substations to the game. - Longer hook up rage - Bigger coverage - More expensive - Adds 'Electric Energy Distribution 3' research * Advanced Substation * Experimental Nucleonic Substation (Volatile) The Experimental Nucleonic Substation can be used with Roboports Uses Quantum, temporal and rubber band science to allow the electricity to flow to such a large area. The rubber bands are to keep the wire tight. USE AT YOUR OWN RISK!

Content
2 years ago
0.16 - 1.1
8.72K
Power
Content
2 years ago
1.1
386
Cheats

APM bob's extra compability [resource pack]

by ldinc

Graphics & sound resources for apm_bob_rework

Internal
17 days ago
1.1
110

Inserter Speed Tweak


Rounds the inserter speed to multiples of 90 degrees.

Tweaks
1 year, 21 days ago
1.1
676

King's Nuclear Bots

by Kingdud

Nuclear powered robots that don't need to recharge. Forked from Buggi's Nuclear Bots and changed to have a more balanced formula, not have 3x the speed of normal bots, fire immunity, and some acid resistance for construction bots. Finally a use for all that Uranium that piles up! The recipie was scaled to require as much energy as a normal bot would use in 21 years - about the same time that a nuclear submarine reactor core lasts.

Content
2 years ago
0.17 - 1.1
5.71K
Logistic network

exoskeletons

by razer00

Exoskeleton armor

Content
10 hours ago
1.1
16
Armor

Flashlight On Off

by GotLag

Add a hotkey to toggle the flashlight on and off (default ;)

Utilities
2 years ago
1.1
433

Nightmare Creatures


A mod that makes the night deadly.

Content
1 year, 2 months ago
1.1
381
Enemies

Early Spidertron Logistics

by Soggs

Makes the spidertron logistics tech available much earlier. Relies on the Insectitron mod to have viable trons to move things.

Content
11 months ago
1.1
381
Logistics

Ridiculous Remote Reach

by axlar2

A mod that adds several ways to increase the remote reach to a ridiculous degree.

Utilities
2 years ago
1.1
236

car-require-smg


Adds machine gun to the car recipe.

Content
1 year, 9 months ago
1.1
642
Manufacturing

Brighter Night + Natural Nightvision


Make nightvision goggles slient, don't tint and desaturate colors, as well as higher contrast. Night without goggles is brighter as well, but not by much. Adapted from Tynach's Colorimetric LUTs mod.

Tweaks
1 year, 1 month ago
1.1
728