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Small changes concerning balance, gameplay, or graphics.
Cheaper advanced circuit, plastic bar 2x -> 1x, copper wire 4x -> 2x, 6s -> 3s
Small changes concerning balance, gameplay, or graphics.
Appropriately limits the maximum level of infinite technologies that grant productivity bonuses.
Small changes concerning balance, gameplay, or graphics.
这个是我做的 Pyanodon 模组 + 辅助模组 + 其他模组整合包。 QQ交流群:970188596。
Collections of mods with tweaks to make them work together.
Removes the logistic and construction bots by replacing their graphic with an entirely transparent one.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
7 micro furnace that can cook an entire belt by itself (this is a fork original in description)
Mods introducing new content into the game.
Use alternate recipes that use a small amount of calcite to cast larger batches of intermediate products and plates, including holmium. This allows to transfer the input quality.
Small changes concerning balance, gameplay, or graphics.
Allows the logistic system technology to be researched with rocket science. Made as a small tweak to SE.
Small changes concerning balance, gameplay, or graphics.
Extends the last phase of the game by requiring you to invest a large amount of research and energy before you can create a stable singularity with Krastorio2's intergalactic transceiver.
Small changes concerning balance, gameplay, or graphics.
Simple almost minimalistic Quick Start Mod: Start with one of 9 startup kits (Empty, Default, Default-militant, Tiny, Small, Medium, Big, Huge or CUSTOM) to improve or decrease your Factorio experience. The kit can be selected in the mod config settings. You can also choose to put items from kit to your quickbar or to do some research in advance (big, huge or custom kit). Now you can select what to put in which quickbar slot. Multiplayer ready.
Mods introducing new content into the game.
Keep a record of all Space Exploration cargo rocket flights. Based on Train Log by Zomis.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Never miss a signal behind a tree again. Shows rail signals when holding a rail item with alt mode.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
The indicator of evolution, the number of killed biters and more. Original mod by Ajick. 2.0 compatible version by filip-t
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
NOT SPACE AGE COMPATIBLE. This mod is for base Factorio 2.0, or for overhaul mods that are incompatible with Space Age. Adds 4 tiers of belts, splitters, and underground belts. Compatible with most loaders mods.
Mods introducing new content into the game.
This enables dynamic naming of train stops, using the one or both circuit signals.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Quality-of-life improvements for Space Age travel: faster travel and launch animations plus configurable interplanetary route lengths. CAUTION: This mod is intended for players who have already experienced Space Age with vanilla pacing. Not recommended for first playthroughs, speedrun competitions, or tournament environments. Extreme setting values are discouraged, as they may significantly alter game balance and progression feel. Default settings aim to stay close to vanilla intent while...
Small changes concerning balance, gameplay, or graphics.