Trending mods

Leighzer's Long Range Radar


Small mod that adds a new advanced radar with a larger scan radius, but smaller nearby vision radius.

2 years ago
0.18 - 1.1
971

Big Fluid Wagon - Black Fluid Wagon Tank - More Space


Use the new Black Fluid Tank Wagon that gives you more space.

Content
2 years ago
0.16 - 1.1
1.90K
Logistics

GodLike Start


Larger inventory. Faster robots. Starting Armor / Equipment / Construction Bots. Robot speed multipliers, inventory size, and robot starting count can be configured in the Mod Settings.

Content
9 months ago
1.1
2.62K
Armor

Smog: Visual Pollution


Now high pollution makes grey smog; good UPS optimization

Tweaks
2 years ago
0.17 - 1.1
1.73K

Hacked Splitters Revived


You've used your ingenuity as an engineer to hack your original splitter design, creating new splitters that perfectly balance transport belt inputs. These hacked splitters require extra circuitry and are best used with single-item belts as they no longer perform the function of their baser models. They unlock when their respective counterparts become available.

Content
1 year, 3 months ago
1.1
232
Logistics

TransportDroneCompatibilityWithPYAE


An Unofficial TransportDrone Compatibility mod With PYAE. 小车PYAE兼容mod

10 months ago
1.1
294

Star Wars Turret Sounds


This mod changes the laser turret shooting sound to be a tie fighter laser from Star Wars

Tweaks
2 years ago
1.1
1.16K

Baron Robots

by wasmoo

Adds recipes to insert modules into robots.

Content
2 years ago
1.1
276
Logistic network

Flare Stack edited


Adds structures to dispose of unwanted items and fluids. I'm am not the creator of this mod !!! ALL credits goes to GotLag !! link of the original mod : https://mods.factorio.com/mod/Flare%20Stack

Content
2 years ago
1.1
2.46K
Manufacturing

Arborium Renewed

by Cordina

Grow your own trees! Automate wood production or grow your own forests.

Content
2 years ago
0.18 - 1.1
1.86K
Manufacturing

Science droids


Your Science Droids were lost on the crash. But you still may find them somewhere around. If you find one, fix it with proper materials, and bring it to your base, so it will work producing science kits. Just build a Working Station and suply then with spare parts (or "food", as they call it), and they will work happily.

Utilities
2 years ago
0.17 - 1.1
1.29K

Space Buildings on Land


Huge cheat for SE, allows building space buildings on land

Content
1 year, 10 months ago
1.1
733
Manufacturing

Ultimate Belts

by Tyarns

This mod adds an additional five tiers of belts to the game, beyond what is currently available from other mods. The fastest belt in this mod is equivalent to 6 express belts.

Content
1 year, 3 months ago
0.15 - 1.1
39.8K
Logistics

Train Refuel Station


Adds a station that trains will automatically go to when they get low on fuel.

Content
10 months ago
1.1
9.48K
Transportation

Schall Radar Alignment


Displaying player's position in coordinates. Assist in radar placement and alignment with an indicator. Designed for OCD players who want to have complete radar coverage of the map, for surveillance or showcasing purposes. (Locale: English, Deutsch, 正體中文, 简体中文, Русский, Português Brasileiro)

Utilities
2 years ago
0.16 - 1.1
2.12K

Advanced Furnaces 2 Extended


Adds more mod settings to the Load-Furn-2 mod

Tweaks
6 months ago
1.1
1.12K
Manufacturing

Stronger Radar


Stronger Radar Stations for your Base.

Utilities
7 months ago
1.1
435
Combat

ModMash Splinter, Gone Fishing


Mod Mash Splinter for Fishing, makes fish more useful

Content
2 years ago
1.1
3.65K
Manufacturing

Dansen Labs


An update to HJ's Caramelldansen Lab. 'Makes labs a bit more... caramel'

Tweaks
2 years ago
1.1
1.11K
1 year, 11 months ago
1.1
268