Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds Utility Station which combine the properties of roboports and substations.
Mods introducing new content into the game.
This module offers five infinite research options to enhance your gaming experience, including increased production capacity for all items, enhanced weapons, increased character health, increased character mining speed, conveyor belt stacking, robot battery capacity, robot storage capacity, robot speed, scientific research productivity, scientific research speed, and more
Mods introducing new content into the game.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Translations for other mods.
Fixes positive feedback loops in some Space exploration recipes under Super Cheap Mode. (Work in progress.)
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Adds the vanilla Rocket Silo alert sound to programmable speakers as an option.
Small changes concerning balance, gameplay, or graphics.
Players can choose their diplomatic stance (like in Age of Empires) regarding others. That's right: You are now longer forced to cooperate with *everyone*! Credits to imaginationlol, DinosoftLabs, Flat Icons, Freepik, Smashicons for various graphics, taken from www.flaticon.com.
Small changes concerning balance, gameplay, or graphics.
This small patch fixes Bob's Modules not being able to use Bob's electronic assemblers.
Small changes concerning balance, gameplay, or graphics.
Increases the game's zoom limits by the zoomlimitfactor player-setting. By default by factor 4. The buttons remain for now for legacy reasons
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Collections of mods with tweaks to make them work together.
Swaps the mirror and tower graphics of StolenCheese's Concentrated Solar mod with those from Helios One from Fallout: New Vegas. Also adds its sound and turn on and off visual/sound effect. Everything customizable in settings.
Small changes concerning balance, gameplay, or graphics.
Adds 13 new unique Spidertrons! Whether high firepower, early game, speed, inventory size or fog war reveal, there is something for everyone.
Mods introducing new content into the game.
Sniper Rifle - Dominate the battlefield with long-range precision weaponry!
Mods introducing new content into the game.
Adds a new building to turn lava into electricity without needing any other resources like steam.
Mods introducing new content into the game.
This mod is the opposite of "expensive" recipe and technology settings and reduces the prices of things in the "normal" price settings. Prices are reduced in the same ratio by which they would be increased with the "expensive" settings. Since the "expensive" technology recipes are the same as "normal", this mod simply reduces the technology costs by approximately 4, since the official Marathon settings use a technology price multiplier of 4.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.