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Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Fix recycling recipe from Castra Mod to allow Quality gambling on Railguns. They now also return Lithium Batterys on recycling.
Small changes concerning balance, gameplay, or graphics.
Removes the annoying border around Remote view. (Affects all players)
Small changes concerning balance, gameplay, or graphics.
Colors all train wagons, not only locomotives, when manually changing locomotive colour or based on the destination train stop. Works with cybersyn.
Small changes concerning balance, gameplay, or graphics.
The Eclipse Rift System is a group of planets and a another shattered planet orbiting thier passsed star that is now a black hole. (WARNING) THIS IS NOWHERE NEAR FINISHED AND IS STILL IN EXTREMELY EARLY ALPHA.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Adds a tier 2 agricultural tower which plants trees more densely and consistently.
Small changes concerning balance, gameplay, or graphics.
A PvP or player vs bot scenario in which: - Develop a small blueprint and deploy it before the game starts for faster early game - Research and construct “biter-nests” to deploy them on the edge of the enemy teams area - Defend your rocket silo against biter attacks from the enemy Tutorial with a new single player mode: https://youtu.be/JAv33ifvyuo Modern game to see what it's about: https://youtu.be/Ept8Sl5p32c Please join to find matches.
Scenarios, maps, and puzzles.
Mods introducing new content into the game.
Choose individual planets from multiple HD image mods.
Small changes concerning balance, gameplay, or graphics.
This mod doesn't do anything by itself. You need to install ruin-set mods or no ruin will be spawned. It then can spawn randomly choosen ruins in the world. These ruins are destroyed fragments of bases, forts, small oases, and more. (Now co-authored with roland77)
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Researching new zones is fun and all, but how do you know which ones are new in the list?
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Adds improved oil pumps. This mod enhances the oil production process by introducing new pump designs that increase efficiency and output.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Cows are introduced as a livestock resource. These cows typically require specific feed, such as crops, grass, or other biomass. In return, they can produce various resources, such as milk (which can be used for food production or bioscience research), leather (used for crafting more advanced equipment or buildings), and even biofuel (as a sustainable energy source). The addition of cows introduces a new production chain to the game, requiring players to manage herd health and breeding to ensure
Mods introducing new content into the game.
Raises the maximum number of qualities displayed as buttons (before it becomes a dropdown). Requires 2.0.57 (experimental as of 2025-06-20)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.