Power armor MK3 (14x14 +50 inventory size), Portable fusion reactor MK2 (3MW), Energy shield MK3 (450HP), Personal battery MK3 (500MJ), Exoskeleton MK2 (+50%)
Changes recipe of Landfill to x2 stone = x1 landfill This mod will not be updated
Nothing says I love you like "Sustained Nuclear Bombardment." Includes Different tanks with munitions suited to many playstyles, as well as some explosives-based resource processing. Enjoy Improved long-range cannon shells or artillery canister munitions, or flam your werfen with flame tanks and car equipped with a roasty toastie device. give the bugs your ire as you deploy minefields to spite gods. suited for tougher biters. Now Include some Seablock tools and Encabulation tech
Mods introducing new content into the game.
A Warhammer 30k-40k themed pack. Aimmed to be a standalone mod with server menus.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
A mod that allows you to control the time in the game in between x0.5 and x10. Now without 0.1 and 0.01 steps, and with buttons/hotkeys to set speed to x1 and x10.
Small changes concerning balance, gameplay, or graphics.
A charging mod that will recharge batteries in vehicles and power armor when near a charging pole.
The storage size (i.e. number of stacks) of any container can be configured.
Mods introducing new content into the game.
This mod allows you to route belts and pipes automatically: 1. Put the starting belt and ending belt on ground first, 2. then select the starting belt with ctrl+right-click and 3. select a ending belt with ctrl+left-click. 4. Boom, belt ghosts are created!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Contains all the support code that allows for wireless charging. The workhorse behind the Wireless Charging mod.
"Sniper and shotgun Turrets, Uranium shotgun ammo, a Sniper Gun, and more to come …" Sometimes, less is more! This mod adds options to "Combat by Samuel" that enable you to reduce range, damage modifier, maximum health, and resistances of sniper and shotgun turrets. This mod now includes the (updated) code from "Combat by Samuel" so you can continue playing with sniper turrets etc. in Factorio 0.18. I will revert this change once "Combat by Samuel" has been updated!
Mods introducing new content into the game.
Adds Startup Options to change length of Space Exploration pipe to ground, space underground belt and deep space underground belts.
Mods introducing new content into the game.
Hotfix for drag-placing belts to place correct ones instead of yellow belts, for the rapid mk1 and mk2.
Mods introducing new content into the game.
Ever wanted to convert Energy into matter? This mod lets you do this! Configurable amounts for seamless hardcore to cheat difficulty.
Mods introducing new content into the game.
Get metals from bees! Breed and use genetic mutation to create massive insect swarms. Production lines start from honey bees, and slowly become ores. The mod is designed to be very dynamic, and it will search for all mineable ores in your mod list. Goes well with angels and seablock. Graphics courtesy of kaueNP.
Mods introducing new content into the game.
Set a trains colour when it stops at a station using R, G and B signals
Mods introducing new content into the game.
This mod changes the colors of fluids in pipes. All credit goes to the mod developer, Meppi
Small changes concerning balance, gameplay, or graphics.