Mods introducing new content into the game.
Display actual craft times for assemblers, furnaces and rocket silo, and more
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Makes the supply area for small and medium electric poles match their wire reach, so that you can get full coverage from drag-building power poles. Slightly reduces connection range to force connection ranges to even numbers of tiles, then raises power coverage range to match. Compatible with Bob's Power.
Mods introducing new content into the game.
Enlarges Spidertron's equipment grid. Customizable from the mod setting.
Mods introducing new content into the game.
A single smelter (and centrifuge) that is equivalent to 405 smelters. For saving UPS. Important: Check Changelog before upgrading to 1.100.1!
Mods introducing new content into the game.
Reduces size of storage chests and cargo wagons to encourage big, long trains.
Mods introducing new content into the game.
Program circuit network logic using FAL, a Factorio Assembly Language. Has FAL's in-game compact wiki with a pdf reference file. Author: Luke Perkin. Modified by ZwerOxotnik and by contributors. Anyone can translate the mod on Crowdin. https://crowdin.com/project/factorio-mods-localization
Mods introducing new content into the game.
Adds laser-resistant aliens, who counter laser turrets. Also adds fire-resistant aliens, who counter flame turrets. They will put some pressure on your base defense. (Locale: English, Deutsch, 正體中文, 简体中文, Русский, Português Brasileiro, Español)
Mods introducing new content into the game.
Trains create a glowing trans-colored trail wherever they go Very trans
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
- Extends Flow Control to Bob's Logistics pipes - Compatible with Angel mods and AAI mods - Supports Artisanal Reskins
Mods introducing new content into the game.
Adds a turbine and heat exchanger 10x as powerful as vanilla. On request, part of Realistic Fusion Power.
Mods introducing new content into the game.
Allows set any spawn anywhere, you can even pick a player as a spawn point Use command /set-spawn
Mods introducing new content into the game.
Create a new Surface and generate mines (coal, copper, iron, oil, stone, and uranium).
Mods introducing new content into the game.
Landfill has the same texture as the surrounding tiles, instead of the default grass.
Small changes concerning balance, gameplay, or graphics.
Adds Liquid Ore Conversion recipes for various Space Exploration raw materials: beryllium ore, holmium ore, iridium ore, naquium ore, cryonite, vulcanite, vitamelange and water ice.
Mods introducing new content into the game.