Localizations for Mining Space Industries II, Warptorio2, Warp Drive Machine and relative mods (Rocket Silo Construction, Warptorio2 Expansion, Frost Biters, Explosive Biters, Armoured Biters, Big Monsters etc...). Locales included: English (as template), Japanese (partial), Russian. Contribute on Github.
Translations for other mods.
Mod Mash Splinter for Logistics, includes 2 higher tiers belts and mini loaders, snapping and wagon support
Mods introducing new content into the game.
Adds configuration options for various Space Exploration (by Earendel) values.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Updated to work with Ultimate Belts. Based on the Loader Redux mod by Optera. Adds Loaders. Rewritten add-loader with new loader snapping logic and graphics from Arch666Angel and Kirazy.
Mods introducing new content into the game.
Adds mining robots and a robot mining site which can be configured to mine nearby resources
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds in a way to clear pollution using a water filter technique.
Small changes concerning balance, gameplay, or graphics.
Material Expensive, balanced, oil-free, tech-early logistic and construction robots. #robots #logistics #early-game #resource-intensive #construction-robots #roboport
Mods introducing new content into the game.
Multi-tiered gas powered generators. Burns Petroleum Gas & Heavy Oil & Light Oil & Crude Oil for energy.
Mods introducing new content into the game.
This mod adds 4 tiers of even longer inserters and 5 tiers of reversed longer inserters. Perfect for adding fuel for 3x3 to 9x9 nuclear power plants.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod 2x the basic/advance oil processing from the oil refineries (configurable from 1x to 10x: while in the main menu-> settings-> mod settings). This is not for balance but instead just for a faster game with friends. It greatly reduces the requirement to get more oil patches and makes a new world much faster to start
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Sick of the same old boring science recipes, want some variety in your games... give this mod a try. Adds several alternative science packs to the base game, Bobs or AB games. Also adds Research Facilities for generation of science packs from fluids & power, a Particle Accelerator for endgame generation from power alone.
Mods introducing new content into the game.