Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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This sets brick stack to 1k from vanilla's 100 to allow easier covering of large areas with brick surface.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
给予能量装甲MK2和pY建设机器人MK4。 Gives power armor MK2 and pY construction robot MK4.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Artifical soil can place in space. You can use no surface condition mod to place agricultural-tower in space.
Small changes concerning balance, gameplay, or graphics.
By default its on construction robots, this moves it to military (configurable).
Small changes concerning balance, gameplay, or graphics.
Forked, and forked again! - Can not come to the base of the enemy? Do worms kill you without letting you get close? There is a solution - a sniper rifle, punish the enemies!
Mods introducing new content into the game.
Selection tool to reveal part of the map. Based on shadoworld56's "Map Reveal Tool"
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Forces mod buttons to look uniform and aligned, harminizes icons, and adds visual options for buttons for 117 mods and counting from mods such as Factory Planner, Helmod, YARM, Module Inserter, Bob's mods, Pyanodon, Schall's mods, Todolist, Creative Mod and many, many more! Now updated & Maintained for Factorio 2.0 & Space Age by SolusCaelum
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a cliff explosive variant that can only be crafted and used on nauvis.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Solar panel recipe is cheaper and crafted amount can be multiplied using a startup setting.
Small changes concerning balance, gameplay, or graphics.
Draws the channel text over them, does not add any buildings.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Various quality of life mods often used in BCG events bundled for our own convenience. May change without warning, use at your own risk. Currently strictly dependencies.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Pouring ladle is a key equipment in metallurgy and casting, used for containing, transporting, and pouring high-temperature molten metal. It has heat resistance and controllability, which are crucial for safe and precise metal casting.
Mods introducing new content into the game.
[WORK IN PROGRESS] Adds captive biters, biter eggs, and bioflux into space exploration.
Mods introducing new content into the game.
This forces all of the researches that are normally required for adjustable inserters to be fully researched.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Comprehensive HUD system with toggleable displays for day/night cycles, biter evolution, production rates with interactive graphs, and automatic bottleneck detection. Click any item for detailed analysis with historical charts. Customize your interface with only the information you need!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.