Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a Lamppost made of Concrete - Original by Klonan Electric post with a lamp on top, carries wires but does not provide electricity to nearby machines. Has a wire reach of about half that of a big electric pole. Patched to 1.1 & HD graphics by MrBurd.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Allows you to configure the range of the weaponry used by Aircraft vehicles. Defaults to x2.
Mods introducing new content into the game.
Want to know where Huge Rocks are before you commit to a map? Or want them on your radar? Of course you do. Now supports Alien Biome Huge Rocks!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds infinite technologies for various paths of the tech tree. ¬ Worker robot cargo capacity. ¬ Worker robot battery size.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Disables stations until you chance the name to a non-backer one.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Choose which science packs will be needed to research technologies. The cost of science packs not used will be evenly distributed among the remaining one(s), other game mechanics remain untouched. This mods opens new ways of designing your base, wether you'd like to build a mega base and research infinite tech without the need to build all the science or complete giant overhaul mod packs skipping some science packs.
Small changes concerning balance, gameplay, or graphics.
A mod that allows you to create clones that will run and scout the map.. Also, just for fun, you can add a trail of different parkicles behind the character model.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Buff all trains weight, power and brake force by 4 or desired value. Supposed to make trains equally dangerous at all stages of the game for both your power suit shield setup and biters. Allows to tweak trains through startup config separately.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Convert ores into an unstable isotope, convert that isotope back into an ore of your choice.
Mods introducing new content into the game.
No more lazy robots. 4x charging ports, 20x charge speed, 5x energy buffer.
Mods introducing new content into the game.
Adds new Advanced furnaces from the old ones! from the first 3 its just normal furnaces from the game that are modified to be electric and do less pollution. After mk3 there is no pollution and furnaces go extremly fast.
Mods introducing new content into the game.