Scenarios, maps, and puzzles.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
The final answer to the question: I have a gun, why should I walk? - an artillery shell which does almost no damage but uncovers a large area of the map.
Mods introducing new content into the game.
Asphalt pavement for increased vehicle speed. Also includes tiles for lane marking (single and double lines) and various hazard areas.
Mods introducing new content into the game.
Pin Items/Fluids to HUD to view production statistics, ratios, differentials. Quick open/close, customize order, location, precision.
Adds mining robots and a robot mining site which can be configured to mine nearby resources
Mods introducing new content into the game.
Adds advanced diplomacy system, diplomatic requests, needful commands, auto-diplomacy, customizable protection from theft of electricity, custom balance settings, building prohibition radius near enemy and integration with chat mod, etc etc. Has compatibility with any PvP scenario. High performance with the system. >33 translations
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Change the UPS/FPS of Factorio without changing the game pace. Allows almost-normal gameplay at 120hz.
This mod adds 3 additional tiers (each expanding inventory by +10) to the Toolbelt research for even more inventory expansion in the early game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds the ability to paste assembler/furnace recipes onto Storage chests to set their Logistic filter, and onto inserters to set a Logistic connection condition allowing one stack within the network.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Powering options for offshore pumps? YES! Pumping water from the ground? YES! Higher tier offshore pumps? YES! Landfill destroys offshore pumps? YES! Get those pumpo action gizmos rollin'
Mods introducing new content into the game.
A Mammoth Mk3, or my rendition of one its just like the t1 atom functionally but with two rocket launchers no flamer or machine gun, so this is an alternative for those who would like something more sci-fi or have both. This tech can be unlocked after the Atom Bomb and base Tank are researched. James Fire and randomflyingtaco creators of Factorio and Conquer have explicit permission to use and modify the Mammoth-MK3 for use with Factorio and Conquer
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Core, library and settings of 5Dim's mod. REQUIRED for any other module
Large total conversion mods.
Mods introducing new content into the game.