Trending mods

ZEarlyBots

by N0TZ3R0

Adds guess what!? Early Contruction/Logistics Bots.

Utilities
1 year, 10 months ago
1.1
787

Linked Pipes deprecated


Quantum connection between linked pipes

Content
2 years ago
1.1
139
Cheats

Extreme Nuclears


Have fun with two nuclear reactor that max power are 1gW.

Content
1 year, 1 month ago
1.1
612
Power

Maps

by Pi-C

You may find a map of the region by destroying trees and enemies. Collect maps around the world to quickly discover the area around you! But beware: if you kill a tree, you may wake up hidden enemies instead of finding a map.

Content
10 months ago
0.16 - 1.1
781

Quack Alert


Replace your noisy and stress-provoking alert sound with a nice quack! 🐀

Tweaks
2 months ago
1.1
71

Gas-fired furnace [updated]


Somebody light a match. an updated version of adamo's mod Gas fired furnace for 1.1. if you want to know how it works you will have to go to https://mods.factorio.com/mod/gas-furnace as I dont know how it works.

Content
1 year, 3 months ago
1.1
458
Fluids

Workbench - U know, cause appropriate space and tools help..


fork, personal tweak. A Simple, yet handy workbench for crafting faster, mostly everything, mostly.. A huge thanks to TexugoMaldito for providing me with some tehcnical intel! Please do post bugs, or any other related ideas/ways for fixing bugs if any! original mod: https://mods.factorio.com/mod/Workbench

6 months ago
1.1
73

Wood Mulch Processing

by Munkeh

Got wood? Turn excess wood into more useful stuff

Content
1 year, 7 months ago
0.14 - 1.1
471
Manufacturing

Lucky Science


Changes the recipes of all vanilla science packs.

Tweaks
2 months ago
1.1
127
Manufacturing

Circuit Factory - Make More Circuits


A BIG CIRCUIT FACTORY that create a lot of Circuits per minute. It has 18x18 and came with 30 loaders to seems like an inline factory. Can make 8 full belts of eletronic circuit. Build Advanced Circuits and Processing Units too. Now you can blueprint them

Content
2 years ago
0.16 - 1.1
2.79K
Manufacturing

Clockwork

by Yehn

Changes the parameters of the solar cycle: Make days longer or shorter and control what portion of the cycle is night. Make nights darker if you like. Includes an optional Sun Never Rises mode.

Content
1 year, 1 month ago
0.16 - 1.1
20.3K
Environment

Hiladdar's Trains


This mod adds 3 tiers of cargo wagons with 80, 120, and 160 capacity; and 3 tiers of fluid wagons of 50k, 75k, and 100k fluid capacity. Finally, breaking force is expanded by 25% per level beyond the base game.

Content
2 years ago
0.16 - 1.1
1.67K
Trains

Noxys StackSizeMultiplier

by _Noxy_

Change stack size of most items.

Content
6 months ago
0.15 - 1.1
7.06K
Storage

Battle Locomotives


Adds 3 new locomotives for battles to the game!

Content
2 years ago
0.17 - 1.1
1.50K
Trains

Betterer Names


Gives things betterer names

2 years ago
0.15 - 1.1
199

Stargate


Factorio but with logistics-capable stargates that teleports players and belt contents around the map and between surfaces.

Overhaul
2 years ago
0.17 - 1.1
4.55K

Timelapse Base Edition (TLBE)


Takes screenshots of your base at specified intervals.

Utilities
27 days ago
0.18 - 1.1
4.01K

Modular Life


Gives you options for changing character stats (health, regeneration, reach, inventory size, mining speed), add/change/remove armor and vehicle grids, mess with modules, modify recipe costs, change some weapon/ammo values and a few other things.

4 months ago
0.16 - 1.1
1.88K

Flow Control for Bob's Logistics/Sea Block Bridge


A bunch of changes to bridge the gap between Flow Control for Bob's Logistics and Sea Block.

Tweaks
2 months ago
1.1
56
Logistics

Random Factorio Things - modules


Adds combined modules and extends module progression up to level 6. This is not an addition to Random Factorio Things, RFT already contains these modules.

Content
1 year, 8 months ago
1.0 - 1.1
670