Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Translations for other mods.
Custom space platform podracing scenario made for JD Plays a while back. Heavily hard coded and no documentation for anything, not really playable.
Scenarios, maps, and puzzles.
Allows you to configure how well resource search results merge.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Do you have self-esteem? Not anymore. This mod restores the cost of rockets in Space Age to the vanilla price.
Small changes concerning balance, gameplay, or graphics.
Start with Power Armor, Bots and some Stuff. For the Nerd-Korea-Server.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Translations for other mods.
Small changes concerning balance, gameplay, or graphics.
Adds zone-based permission system that overrides global group permissions in specific areas
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Add Fluent Emoji as virtual signals, which you can use as signals, markers, or in chats.
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Scales late-game recipes, HP, evolution, spoilage, and resources to make Factorio take ~100× longer while keeping vanilla balance.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Helps dealing with train gridlocks due to oversending.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds spoilage to Uranium-235, decays to Decaying Uranium. Process this Decay form back into uranium again, adding another process to uranium with early spoilage management to Nauvis
Small changes concerning balance, gameplay, or graphics.