Adds mining drones and mining depots. Fork of Klonan's original mod. Rebalanced, increasing pollution to be in line with electric miners.
Mods introducing new content into the game.
This mod adds high-discharge accumulators for decoupling power networks.
Mods introducing new content into the game.
Spidertron - [E]xtra [T]weaks & [C]apabilities adds utilities for the spidertron like a docking port, a launcher, spidertron automation and more.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds neptunium, plutonium, thorium and radium processing. (Maintained by Scrapper_101)
Mods introducing new content into the game.
Nuclear cars with gears, nitro and an advanced steering control for high speed turning.
Mods introducing new content into the game.
timspeedle's fork of WellPlanner: Automatically layout pumpjack fields. Adds support for bzgas.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Increases the range of big electric poles to 40, useful for train blueprints.
Distribution Centers are structures capable to transfer items to adjacent inventories.
Mods introducing new content into the game.
Does that giant icon flashing in your face when you are building get annoying? Well I have the solution for you!
Small changes concerning balance, gameplay, or graphics.
Gone are the days of pistols cluttering your inventories or lying forgotten in a box.
Mods introducing new content into the game.
Заменяет стандартные звуки поездов, на звуки из реальной жизни.
Every electric pole needs 1 kW of electric power; UPS-free
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Newly placed entities that support color assignment are given a random one when placed, if not preset (setting to change). Also allows changing the color to a random one via hotkey.
Small changes concerning balance, gameplay, or graphics.
Increases the maximum speed of the locomotive and wagons, but does not make the trains too fast.
Small changes concerning balance, gameplay, or graphics.
Removes explosion craters and marks of nuclear weapon explosions. Optionally remove the nasty floor from biter bases, dead biters, or even all decoratives (shrubbery, dirt, rocky surface look) if neither of the optional dependencies are active.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Changing the size of chests (Wood, Iron, Steel, Logistics Storage). Providing more storage space, but increased the recipe cost.
Mods introducing new content into the game.
Set the logistics of a requester chest or buffer chest to a recipe. Can also be used to block logistic robots from delivering items until finished setting up a requester.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.