Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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Small changes concerning balance, gameplay, or graphics.
no space age compatibility joins the no and space age and adds some more complexity to it
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Adds many alternative recipes mostly based on the foundry, but also for the EM plant. Enables many recipes to be crafted in the foundry and EM plant if fitting
Mods introducing new content into the game.
Adds a molten tungsten recipe & adds alternative recipes for every recipe with tungsten plate in it.
Mods introducing new content into the game.
Allows you to fly over spaceship floor tiles.
Small changes concerning balance, gameplay, or graphics.
This mod will reskin the base game assembling machines, the new skin has a status indicator light, animated destruction and masks for both icons and entity. There is a hidden setting that can be used to disable the reskin. For information on how to disable the reskin see the settings-updates.txt file in this mod folder. The setting is so other mod creators can use the graphics in this mod for custom machines.
Small changes concerning balance, gameplay, or graphics.
Where DID I leave my car/tank/spidertron/other modded vehicle? This mod adds a tool-belt icon to help you track it down.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a more efficient alternate to crafting space science that uses Uranium-235.
Mods introducing new content into the game.
Mods introducing new content into the game.
The mod scales up pyanodon's storage space icons relative to the storage size (to be more readable from the remote view) and also moves them a bit in an aesthetically pleasing way
Small changes concerning balance, gameplay, or graphics.
Simply has every currently available standalone planet mod on the mod portal as a forced requirement. Glorified shortcut to quickly enable all planets, moons, space locations, and exoplanetary systems (mainly used for compatibility testing). 🌐
Collections of mods with tweaks to make them work together.
Take with you a fully charged and battle-ready vehicle and take it on a rail trip. --------------------------------------------------------------------------------- Возьмите с собой полностью заряженный и готовый к бою транспорт и отправьте его в путешествие по железной дороге.
Mods introducing new content into the game.
Directs your artillery to bombard a selected area without having to target individual shots
Mods introducing new content into the game.
Adds gold, which is used to create higher-quality circuits and other electronic components.
Mods introducing new content into the game.
This mod contains and integrates HD textures for the production entities of the base game.
Small changes concerning balance, gameplay, or graphics.
Adds steamworks using IR3 graphical assets, if installed. Requires the manual installation of the Industrial Revolution 3 Asset Packs.
Small changes concerning balance, gameplay, or graphics.
Maybe use this instead: https://mods.factorio.com/mod/squeak-through-2 Allows you to walk between what used to be obstacles such as directly adjacent solar panels, pipes, steam engines, mining drills, and chests. No more frustration when walking about your base!
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Precisely select the number of items you're holding - without click spam. Click a stack, then use CTRL+(numbers) to type out desired count. Or use CTRL+scroll wheel for fine adjustment. CTRL+R to recall. Ported to 2.0
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.