Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Allows acid neutralization and fish breeding anywhere their builodings can be placed
Small changes concerning balance, gameplay, or graphics.
Adds a smooth tracking camera allowing you to target and follow a moving train using the /track_train command or a custom shortcut. (default shift+T)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Mods introducing new content into the game.
This mod changes the science packs of Vulcanus, Fulgora and Aquilo by making them more challenging to transport between planets, just like Gleba's agricultural science pack.
Small changes concerning balance, gameplay, or graphics.
High range & damage, low mobility firearm. More ammo efficient in terms of damage-per-bullet compared to the vanilla submachine gun.
Mods introducing new content into the game.
A small mod that adds craftable saplings that grow into vanilla trees, and a way to farm them. Based on the 'Redux' version. This one moves the production to not require Oil products.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
Mods introducing new content into the game.
Scenarios, maps, and puzzles.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
This mod contains and integrates HD textures for the decoratives of the Space Age DLC.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Adds a combinator to set logistic groups with a circuit network signal.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
The ultimate Testbench to test your Intersections! The perfect tool to optimize your intersections and check for deadlock errors. You can compare the results with the ones on the Forum. https://forums.factorio.com/viewtopic.php?f=194&t=100614
Scenarios, maps, and puzzles.
Mods introducing new content into the game.