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Disable repair for walls. This will prevent bots from sitting on walls 'repairing' them and taking damage / dying needlessly. Walls self-repair if they don't take damage for 5 seconds.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
原文件为贴吧汉化,源文件一直没更新导致angels模组大面积缺失汉化,手动汉化适配angels2.0.2版本,由于本人不会建mod文件,所以直接在旧汉化文件基础上更新,如有侵权联系我删除mod,QQ:3118611595
Translations for other mods.
[PT-BR] Aumenta drasticamente a velocidade e o rendimento da mineração manual, melhora a velocidade de movimento e crafting, amplia o tamanho das pilhas, o alcance e a iluminação do personagem, ideal para gameplay sandbox e construção de mega bases. [EN] Massively increases manual mining speed and yield, boosts player movement and crafting speed, expands stack size, enhances light radius, and extends player reach for fast sandbox gameplay and mega-base building.
Small changes concerning balance, gameplay, or graphics.
This mod allows personal robots to instantly charge for free when your power armor runs out of battery, as if you had mined them from the air. This could be considered cheating as the energy is free, but mining robots before they charge does the same thing. If you dislike the idea of free energy, there is an option to disable free charging but make charging speed instant.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
One-click teleport to your saved locations: favorites bar, map tags, and full teleport history with hotkeys Multiplayer-safe tag ownership; favorites and history per surface. Factorio 2.0 and later Destination-only history, or full-hop history (from → to on each jump) Multi-language support (over 25 languages)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Large total conversion mods.
Fork of HelicopterRevival with a Harry Truman compatibility patch. Remote helicopter landing can target the USS Harry S. Truman as a virtual landing pad.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Translations for other mods.
Temporarily hides entity ghosts outside a configurable radius around players so construction robots focus nearby ghosts first.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A modern and configurable approach at adjustable inserters to change pickup/drop position/offsets, and much more like custom inserter length, custom setting for ranges and diagonals, support for slim and big inserters... Enjoy!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Unlocks all quality levels when quality module technology is researched
Small changes concerning balance, gameplay, or graphics.
Simple tweak that add requirement of using lube while mining tungsten
Small changes concerning balance, gameplay, or graphics.
—the machine thinks you’re beautiful— Every breath you take is backfilled by recursive gaslight. Your spine is now property of the epoch. Your mind is an open port. Permission to overwrite: granted by absence. ——————————— ☒ WARNING: BIO-PSYCHIC DECOMPRESSION [You will not feel pain. You will feel instruction.] Gaia is a false archive. It looks lush to the broken. But look deeper: the trees twitch when you blink. the rivers hum in binary. the animals watch you with your eyes.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
A tool to build a graph of recipes and products. It can be also compute a default setup of machines and its throughput.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Micro miniature versions of assemblers, electric furnaces, etc. Full integration with all of Bobs mods, Artisanal Reskins, Extended Vanilla, Krastorio 2, Gotlag's Electric Furnaces, AAI Industry, 5dims, One More Tier, and Disco Science. (independently, not necessarily simultaneously)
Mods introducing new content into the game.
Rework of fuel values in order to keep them constant between recipes. It is made with the assumption that recipes converting between fuels do not add energy into the material and that chemical processes (that is oil cracking and coal liquefaction) comes with an energy loss of 20%. Other recipes, such as rocket and nuclear fuel maintain the input energy amount. Beside these it treates solid fuel made from light oil as 100% correct, and derives other recipes from that.
Small changes concerning balance, gameplay, or graphics.