Trending mods

Salmon Levels


Special fork of factory levels for salmon server modpack

Tweaks
5 months ago
1.1
21
Cheats

Age of Empires 2 Chat Taunts


Adds 'Age of Empires 2' chat taunt capability to Factorio. When typing a number in chat the corresponding taunt will play. e.g typing "1" in chat will play the sound "Yes" If you are a fan of AOE2 you will know. Works best if you turn off the Factorios in-game chat notification noise. Setting -> Interface -> uncheck 'Play sound for chat messages'

Tweaks
11 months ago
1.1
159

Amator Phasma's Recycling (forked)

by ldinc

This mod adds scrap to some intermediate recipes. The scrap have to be taken into account in your logistic, at the end these can be recycled to base material.

1 year, 3 months ago
0.18 - 1.1
130

RnD Modpack


A collection of mods to add/edit the vanilla research tech, make it more challenging, and even add in 30 more science packs.

Mod packs
4 months ago
1.1
150

KuaishStorage


KuaishStorage

27 days ago
1.1
34
Storage

Expanded Robot Technology


Adds in more technologies for worker and construction robots including robot speed, robot carrying capacity, character trash slots and character logistics slots.

Content
5 years ago
0.13 - 0.16
51
Logistic network

Quick Logistic Settings

by Helfima

Quick Logistic Settings.

Utilities
3 months ago
1.1
92

KuaishStorage


KuaishStorage

27 days ago
1.1
12
Storage

Darktide: Deathtorio


NOW FUNCTIONING, put /c game.players["PLAYERNAME"].force = game.forces["militaris"] into the console twice, replace PLAYERNAME with whatever your username is. (Scenario to start as Faction 1 hasn't been implemented because I have no idea how to do that. Please help me lol xD) you need to use console commands to play my mod for now, sorry lol. Dx A project I promise to finish eventually. This is a TC mod that aims to bring a plethora of new ways to play by implementing different factions into the base game, alongside multiple different surfaces each with different resources and enemies, requiring different strategies. Each Faction is an entirely new or different way to play Factorio, each with their own strengths and weaknesses, tech trees, recipes, general progression, etc.

Overhaul
2 years ago
1.1
90

Fish Farm

by FIRE153

GO check out https://mods.factorio.com/mod/Nihilistzsche_FishFarm since they have updated theirs to include these changes. This may become more but for right now the development on this has stopped.

Utilities
10 months ago
1.1
789
Combat Manufacturing

Efficiency Module Rebalance


Rebalances efficiency modules to be viable at all levels, in assemblers or beacons./nChanges:/nLv.1 Consumption -40% Pollution -20%/nLv.2 Consumption -60% Pollution -30%/nLv.3 Consumption -80% Pollution -40%

Tweaks
5 months ago
1.1
127

Heavy Freight

by GrimerX

Increases fuel consumption and decreases acceleration/braking to make trains feel more heavy and have a cost to running them. Does not change the actual weight of trains.

Content
2 years ago
0.16 - 1.1
159
Trains

FactoWorld Wars

by okonore

Mod hoi dans factorio

1 year, 6 months ago
1.1
130

Radar improvement research

by Jorn86

Allows upgrading radar scanning distance and speed

Utilities
3 years ago
0.17 - 0.18
40

OilExpansion


Programmable speaker plays clips from 'Never Gonna Give You Up'

11 months ago
1.1
58

Assembler UPSGrade - SE Fork


Space Exploration friendly version. Provides Application Specific factories to reduce the entity count on megabase maps. Compression ratio is configurable. IE: you can decide to have each building be equivilant to 25 assemblers, or 1000. The recipes/costs/results/size/pollution will all scale accordingly.

Content
1 year, 9 months ago
1.1
210
Manufacturing

Stoopid names deprecated

by exfret

Makes names and descriptions stoopid

8 months ago
1.1
34

uranium world


another world made out of uranium

1 year, 10 months ago
0.18 - 1.1
79

Integration Helper [ALPHA]


[ALPHA] This is an early access release, as such errors and bugs may happen, which might cause you to lose progress in your save game. Provides some helper functionality for stream integration. Intended for Factorio streamers that seek to spice up their game by having viewers trigger actions in the game. This mod does not do anything on its own. It merely provides a remote interface which needs to be called (e.g. via RCON) for things to happen.

Utilities
21 days ago
1.1
145

Radar Marker


Places map markers for planning and tracking radar placement.

Utilities
2 years ago
0.17 - 1.1
568