Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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Mods introducing new content into the game.
Adds turret like equipment's, that use ammo from character inventory in the form of the following Machine-Gun, and Dual Machine-Gun Rocket Launcher, and Dual Rocket Launcer Cannon, and Dual Cannon Railgun, and Dual Railgun
Mods introducing new content into the game.
Scenarios, maps, and puzzles.
This mod changes the normal prices of recipes and technologies to cheaper ones, allowing for a much faster gameplayer and expansion. Designed for a quick factorio gaming session.
Small changes concerning balance, gameplay, or graphics.
Adds up to 3 new star systems to help organize planet mods and add an extra layer of depth to space logistics requiring interstellar travel between the systems.
Mods introducing new content into the game.
Modify the logic of cargo interaction between a spaceship and the ground so as to simulate multiple identical spaceships operating at the same time to increase the ups. 修改飞船与地面的货物交互逻辑,从而模拟多个相同的飞船同时运行的情形,以提高ups。
Mods introducing new content into the game.
Fork of Mission Tasks (https://mods.factorio.com/mod/mission-tasks) by Wysel, with additional features: - Players can be assigned to individual subtasks, not just top-level tasks - Subtask assignments appear in the task timeline - Players assigned to subtasks (but not the full task) see those subtasks in the HUD Original: A collaborative to-do list management system for Factorio. Create, assign, and track tasks in-game with descriptions, icons, locations, subtasks, comments, and a history timeline.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Simply Long Reach. UPS optimized for megabases. The purpose of this mod is to replicate the features of the other popular long and far reach mods, without all the bloat and bugs.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Translations for other mods.
Personal expansion to available recipes in the foundy and EM plant, as well as new recipes for casting various items.
Small changes concerning balance, gameplay, or graphics.
WIP UNFINISHED - A fork of warped_jack's Only Nauvis mod with focus on building unique space platforms. Instead of traveling to new planets to exploit their resources, fly into their shattered remains to harvest chunks and bring them back to Nauvis. Each planet's asteroid field has a new challenge.
Large total conversion mods.
Adds more variants of Thrusters with flipped and or mirrored input/output for fuel and oxidizer
Mods introducing new content into the game.
A UPS friendly Nixie Tube mod. Fixed to work properly with remote view.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
A Nullius extension that integrates phosphorus chemistry and extends the electronics production chain. Phosphorus is mined from phosphorite and used in electronics and biochemistry. This mod follows Nullius's style of richly interacting intermediates, byproducts, and alternative recipes.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Збільшує радіус радара залежно від якості. Чим вища якість — тим більший радіус і менше споживання.
Mods introducing new content into the game.
Add a technology to unlock ghost entity on death early on.
Small changes concerning balance, gameplay, or graphics.
Pollution kills biter nests. After spawning 60 biters via absorbing pollution, they die.
Small changes concerning balance, gameplay, or graphics.