Allows the player to landfill water only close to shoreline. Based on mod Landfill plus by Prehistoric. Thus you cannot landfill whole oceans.
Small changes concerning balance, gameplay, or graphics.
Run lua commands without losing achievements. Now remembers input-script. "game.player" works. By default opens with CONTROL + RIGHTBRACKET. Execute last input-script with CONTROL + ENTER.
Mods introducing new content into the game.
A very crude artillery ship added to a fork of the Cargo Ship mod.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Supply resources to your homeworld so that civilization can be restored. Update of Homeworld mod, originally by ljdp
Mods introducing new content into the game.
Just a modpack containing Space Exploration and 248k, with a compatibility patch, to make turning them on easier.
Collections of mods with tweaks to make them work together.
Small changes concerning balance, gameplay, or graphics.
Removes some of the supercomputer recipe complexity from the Space Exploration overhaul, while keeping some parts of the datacard production chain.
Small changes concerning balance, gameplay, or graphics.
Forked Rampant mod. Added adjustable relation beetween distance from (0,) and evo factor. Will be deleted after resolve pull request of original modder
Mods introducing new content into the game.
Adds an additonal version of power armour mk2 with shielding to protect from the ionising radiation added with OldSkoolMatt's Radioactivity Kills Slowly mod
Mods introducing new content into the game.
Filter a storage chest with a deconstruction planner to have deconstructed items go there instead of flying across the base.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Compatibility patch for Space Exploration (by Earendel https://mods.factorio.com/mod/space-exploration) Allows some entities from other mods to be built in space. Allows Memory Storage (by notnotmelon https://mods.factorio.com/mod/deep-storage-unit) containters (and all of it's sub-mods) to be build in space. Allows Improved Combinator (by SomeUserName785 https://mods.factorio.com/mod/ImprovedCombinator) to be build in space.
Mods introducing new content into the game.
FTL but it's actually Factorio-er Than Light. Factorio but the player is also a factory. Build a titanic space ship out of special rooms, with each room adding to the overall shape and function of your starship. You then build your factory throughout these rooms. This mod changes up factory building by giving you infinitely expandable space but with unique limitations. *Coming soon: Control a fleet of ships and space stations and battle the biters procedurally generated alien(?) starships, and something about planets*
Large total conversion mods.
Mods introducing new content into the game.
Rockets, Nukes, Biters and Suffering >:} | Server IP: 94.247.42.20 Password: blm
Collections of mods with tweaks to make them work together.
This mod removes the ability to place buildings by hand BUT you can use robots in the start to do so and it adds more upgrades to robots.
Mods introducing new content into the game.
Not just a tank, its a War-machine !!! 4 tiers of tanks and a lot of different stuff, like acid, fire, storm, piercing, cluster and nuclear heavy shells, rockets and bullets, and a lot of equipments to choose. >>>>READ THE CHANGELOG<<<<<
Mods introducing new content into the game.
Adds in the iconic Deus Ex death scream upon dying. Shamelessly stolen from the Lego Yoda mod
Small changes concerning balance, gameplay, or graphics.