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This helps you to do some of the achievements by stopping you from doing what would invalidate the achievement. Entirely configurable with mod settings.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
添加了一座红警的核弹发射井,放置后按下[Up]以:获取瞄准器/寻找目前指挥的发射井/定位至最快即将就绪的发射井,点击鼠标左键来发射至指定位置/表面,发射的火箭引擎在默认状态下会携带一枚核弹升空,如果你乐意,它也能够携带你指定的其他弹药或胶囊,但目前不支持含有nested-result类型的弹药,详见更新日志
Mods introducing new content into the game.
Automatically cycles player colors through the rainbow and other color themes
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Area power poles, replacements for a huge number of small power poles used to span an area. Spans over 32x32 and 64x64. The cost are only slightly higher than if you build the grid one by one.
Mods introducing new content into the game.
Adds GUI to keep track of launched rockets and items (satellites and others). The removed (from game 1.1) rocket silo stats GUI is now revived as a highly similar GUI. Options on displaying extra information. (Locale: English, Deutsch, 正體中文, Português Brasileiro)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Freeze food during transportation. This mod adds a whole cold chain logistics that can freeze items in it, includes a fridge, a train wagon, space cargo bay, and a warehouse. Slow down the spoil time in it. Adjustable in settings, default to 20 times. Mom don't need to worry about my agricultural science pack anymore! Just put them into refrigerator! working in progress, feel free to make any pr
Mods introducing new content into the game.
Increases the number of robot charging points in roboports from 4 to 16.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Small tweak that makes railguns vs huge asteroids more reliable by disabling the deprioritization of damaged huge asteroids by the Factorio targeting algorithm.
Small changes concerning balance, gameplay, or graphics.
(en) A lightweight logging framework for Factorio mod developers. Provides unified log levels, output control, per-mod settings, and clear notices when logs are suppressed. (ja) Factorio Mod開発者向けの軽量ログ基盤。 ログレベル制御、出力先管理、Mod単位設定、ログ抑制時の分かりやすい通知を提供します。
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Changes the equipment grid dimensions of the Space Age "Toolbelt Equipment" from the awkward 3x1 to 2x2, or optionally 1x2 or 2x1.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Realistic Reactors is a great mod, but seems geared towards vanilla and not Space Age. You can unlock an upgrade to its reactors... before you're even able to build them since Efficiency 2 is locked behind space science. This mod tweaks Realistic Reactors Reborn's recipe to use vanilla reactor recipe so you can enjoy the threat of it exploding in your face before you go to space.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
This mod makes it so that the quality of the nests increase as the evolution factor increases! Now attack speed and movement speed also increase as quality increases!
Small changes concerning balance, gameplay, or graphics.
Adds settings to speed up certain processes in the game. Includes multipliers for building speed, inserter rotation speed, and bot speed (Logistic and Construction)
Small changes concerning balance, gameplay, or graphics.