Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Early ghost building robots, A special nanobot gun automaticly revives blueprint ghosts near you if you have the items in your inventory. Also reprograms personal construction bots to deconstruct items on ground.
Small changes concerning balance, gameplay, or graphics.
Adds very long storage tanks aimed at train stations for rail system fluid transport to the game.
Mods introducing new content into the game.
Mod which allows you to temporary increase your personal logistic requests by clicking on recipes, items and entities.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Makes the medium electric pole available at the start of the game, and changes its steel requirement to iron plates.
Mods introducing new content into the game.
Biters goes wild at night, take care. Best gameplay in Rocket Rush Mode.
Mods introducing new content into the game.
Base du système de jeu développé par Ritn. Base of a game system that is developed by Ritn.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Adds 11 unique turrets, 3 unique vehicles, some personal weapons, and an optional smelting system. With custom art featuring high-quality renders & animations. Most of the content is aimed towards early & mid game and is balanced around vanilla enemies. There are no "turret level 2's." Each is bespoke with different designs and tradeoffs. Compatible with Space Exploration & Krastorio
Mods introducing new content into the game.
63 items, 30 effects, lots of fun! Author: OwnlyMe Modified by ZwerOxotnik Anyone can translate the mod on Crowdin. https://crowdin.com/project/factorio-mods-localization
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
1.6.94: Thanks to "Miiohau" for fixing mk4&5 being non-placeable in 1.1.88 currently at time of this update
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds a construction/logistic network extender and customisations for roboports.
Mods introducing new content into the game.
Automate blueprints to build a self-expanding factory. Fork of Recursive Blueprints with new small features: navigation through nested blueprint books, deployer logging and scanner upgrade.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.