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A furnace doesn't just output cold usable results. You need to wait for them to cool down.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Uses the old texture and not locked to the 2x2 rail grid.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a bulldozer for flattening forests and rocks. Using the 'weapon' gives its engine a speed boost. This is for not getting stuck.
Mods introducing new content into the game.
Extended Krastorio2 Modpack used by As2piK on Twitch
Collections of mods with tweaks to make them work together.
A Really fun randomized themed planet with tons of new ores, entities, creatures, and well, you'll just have to find out what else. This mod is extremely unfinished, there is not much to do, lots of graphics are broken or missing, and we need help with it. Roviska will completely change the way you play factorio, you will have to solve completely new problems never before seen, discover the ancient lore of the Roviskians, and conquer the ways of randomness. Can you do it, or will you die trying?
Mods introducing new content into the game.
Start with burner labs, inserters and assemblers, slow belts, and limited access to fuel. Research electricity with a new science pack and better fuel refining methods up to renewable energy.
Mods introducing new content into the game.
Read a blueprint (or book) and generate a set of combinators containing the items to build it as signals.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod adds a mining drill that can be placed anywhere for infinite resources, however it needs a very strong acid to mine this deep and it will require coolant if Space Exploration is present. The Drill texture is WIP.
Mods introducing new content into the game.
Tank weapons are now: Tank Cannon Tank Cannon Rocket-launcher Vehicle machine gun Fair, balanced, logical. The result is realistic
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
This mod is designed for the Dregomor event. I do not recommend installing this mod in your mod packs or using it in your game, as it can cause game balance issues and installs all sorts of dependencies like SA: Hard Mode. If you're playing during the event, DO NOT TOUCH THIS MOD. The event itself starts on March 15, 2026.
Mods introducing new content into the game.
Resources can be placed, cleaned up, erased or restored, Supports Factorio 2.0 and Pyanodons Mods
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Selection tool that intelligently rearranges copper poles within the selected area, ensuring all connections are made at 90-degree angles for a cleaner appearance.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Dropping cargo from space to planets now require Cargo Pods which can be assembled, repaired and reused. Also your rocket will need a cargo pod.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Adds more start items to save your time, patience etc (doesn't affect technologies) Anyone can translate the mod on Crowdin. https://crowdin.com/project/factorio-mods-localization
Small changes concerning balance, gameplay, or graphics.