Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Change the rules of the game. No belts. No advanced logistics. All rails. All the time.
Mods introducing new content into the game.
This mod dynamically adjusts the research speed and productivity based on the current count of online players. It allows to slow down or even stop the research in case none or only a few players are online.
Small changes concerning balance, gameplay, or graphics.
Simply replaces standard underground belt/pipe with new one. Changes the maximum lenght of all underground belts and pipes from 4 to 250, charges depending on lenght from 0 to 250. Adjusts recipes accordingly
Mods introducing new content into the game.
Adds anime eyes to inserters. Forked from inserters with googly eyes; this was a mistake
Mods introducing new content into the game.
Logs a message in chat when a recursive blueprint is deployed
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
An update to eightIQengineer's Dansen Labs. I just boosted the volume so you can actually hear it.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a billion science technology for each science pack, for testing purposes.
Different-looking graphics for Factorissimo2 factories (two variants, switchable in settings).
Small changes concerning balance, gameplay, or graphics.
Aidan647's Old Train mod updated to current version and slightly modified. Creates a second locomotive recipe with the old textures from 0.12
Mods introducing new content into the game.
Jump from block to block. Keybinds to jump one step, a sector or a whole district. Mod designed for Kuxynators CityBlocks 64. Block size can be configured.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod let's you remove individual vanilla simulations from the main menu simulations pool.
Small changes concerning balance, gameplay, or graphics.
Change t2 advanced pipe intermediaries to use lead instead of iron; changes t3 intermediaries to use cobalt steel instead of steel. Also has a mod setting to double number of underground pipe segments produced per recipe.
Small changes concerning balance, gameplay, or graphics.
Show entity's temperature It is useful in the maintenance and design of nuclear power plants. --------------------- Показывает температуру трубок, теплообменников, реакторов. Полезно при обслуживании и проектировании атомных станций
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds 2 better tiers for the personal laser defense equipment with increased range, damage and shooting speed. Also adds smaller and balanced 1x1 versions for each tiers able to fill any gap left in your equipment grid !
Mods introducing new content into the game.
Currently, Tower Defense is plain and raw! Each ~15 mins, enemies evolve (2 times max) There is no end and some needful progression for gameplay, at the moment. (this mod changes prototypes)
Scenarios, maps, and puzzles.