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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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Adds recipes to uncraft all types of logistic chests, gives back the original crafting components used. Also supports AAI Containers & Warehouses by Earendel
Small changes concerning balance, gameplay, or graphics.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
The player yells the scream of Yoda from Lego Star Wars upon death.
Small changes concerning balance, gameplay, or graphics.
Why start on any planet if you can start on all of them at once with your trusty pistol in your hand?
Mods introducing new content into the game.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Almost doubles the travel distance of the atomic bomb shockwave.
Mods introducing new content into the game.
Most likely automatically fills in things properly, probably. Preferrably both fuel and ammunition, if possible.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Multi-language support for the Industrial Revolution series mods. Locales: CS, DE, ES-ES, FR, HU, JA, KO, PL, PT-BR*, RU, UK, ZH-CN, ZH-TW Contribute on Crowdin (link in Mod Info page).
Translations for other mods.
Makes cars and tanks disabled to reduce the update time. Objects are checked and disabled when loading a map or using the /disable_vehicles command.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Restores the pre-2.0 behaviour of the Rocket silo by putting Space science packs in the silo, and removing the Cargo landing pad. Also has options to reintroduce Rocket control units and the old graphics.
Small changes concerning balance, gameplay, or graphics.
Same mod as “Rampant, Fixed” but without the feature that enemies leave landfill behind after death.
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Train acceleration now depends on the loaded items. Makes use of built-in game object weights to impact train speed.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
3 new Star systems added featuring the planets made by rjdunlap to make your dreams of becoming an interstellar empire come true
Mods introducing new content into the game.
This mod reduces the cost (and crafting time) of steel to make it so it is 1:1 with iron plates
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
This mod adds my favorite Slugcat: Spearmaster from Rain World, to Factorio with the help of the CharacterModHelper mod. Supported by character selection mods.
Mods introducing new content into the game.