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Gives construction and logistic robots infinite battery. Powered by Delta
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
1x1 miniaturization of various entities: assemblers, electric furnaces, etc. [[I accept suggestions]]
Small changes concerning balance, gameplay, or graphics.
Changes and expands fish breeding and wood cultivation on Nauvis to make Nutrients locally, and adds more recipes that use Biolabs.
Mods introducing new content into the game.
Adds Space Age turrets and their handheld variants as a standalone mod. Requires Space Age to be purchased.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Removes the +300% productivity cap on recipes where the product recycles into itself. In other words, you can't loop recycling to get unlimited resources, but you can still get more than 4:1 for some recipes.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
在太空平台上开始游戏!发射独特的启动包来解锁位于其他星球的平台,捕获多种新添加的星岩来发展下去 Start the game on the space platform! Launch unique starter-pack to unlock platforms located on other planets and capture various newly added asteroid chunk for further development.
Large total conversion mods.
This small patch fixes Bob's Modules not being able to use Bob's electronic assemblers.
Small changes concerning balance, gameplay, or graphics.
<Experimental mod, early access> A new approach to inserters: they are attached directly to machines, chest and belts: Build more compact! Also Introducing double- and dual -inserters: Use 2 inserters on one tile and fill 2 lanes simultaneously. Full configurable with Smart Inserters mod NOW useable on space plattform.
Mods introducing new content into the game.
Science packs retexture made by AI (ChatGPT) Just test release to grab some feedback. TEXTURES WILL BE IMPROVED!!! I hope... :D If you hate AI work, you can find the discussion thread here :D
Mods introducing new content into the game.
Completely removes landfill and its recipe from the game. Adding it mid-playthrough, removes already placed landfill and replaces it with water.
Small changes concerning balance, gameplay, or graphics.
This mod shows a gui with statistics on rocket launches and as in the vanilla Factorio up to version 1.0 statistics about the payload and more. In addition, a distinction can be made by surface, with Space-Age the launched astronauts and the quality of the payload can be displayed.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Nuclear reactors nolonger use cells at max heat, optionally affects heating tower. Does not affect ups.
Mods introducing new content into the game.
Makes Elevated Rails available earlier in the tech tree. Compatible with Bob's Mods. Macht Hochbahnen früher im Technologiebaum verfügbar. Kompatibel mit Bob's Mods.
Large total conversion mods.
Mods introducing new content into the game.